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chrismaltby

HN member
Joined
Thu, Apr 12, 2018, 5:09 PM UTC
HN karma
315
Public activity
33 items

About chrismaltby

London based developer of applications, sites and games.

Recent public activity

  1. comment
    Comment #49060263

    Oh hey, I made GB Studio, really cool to see it being used for this :) I've got some nice features in progress for the next version https://www.youtube.com/watch?v=q8UKwV1gJAI

  2. story
    Show HN: GBS Music – web based, open source Game Boy music editor/tracker

    Hi HN, I've been working on an open-source, Electron (sorry) app for creating Game Boy games with no-code for a few years now. Recently I've been making some improvements to the in…

  3. story
  4. comment
    Comment #47751439

    This is awesome. I only made it to stage 5 but love the mix of genres

  5. comment
    Comment #47378941

    Very nice! I've been building a drag & drop layer on top of GBDK [1] called GB Studio [2] for making Game Boy games for a few years now. I'm starting to think about how it could su…

  6. comment
    Comment #43430020

    I’ll definitely have a look and see if there’s any advantages. Currently using binjgb in GB Studio and been pretty happy with it https://github.com/binji/binjgb

  7. comment
    Comment #43042633

    Nice to see GB Studio get a mention, I’m still working away at it after many years! Definitely going to be checking out NESFab to see what I can learn from it. There’s also been a …

  8. comment
    Comment #37919502

    As the creator of GB Studio and a fan of Final Fantasy and Frasier (though can’t bring myself to check out that new season!) this is pretty awesome!

  9. comment
    Comment #36374147

    Thanks, one of the things I’ve always tried to do (at work, before I started on GB Studio) is make difficult things seem easy and accessible. Though I’d have also told you this was…

  10. comment
    Comment #36322612

    As the creator of GB Studio, thanks, really appreciate that! And thanks to binjgb for the excellent emulator. Really cool to see GB Studio being used for this.

  11. comment
  12. comment
    Comment #26873473

    If anyone is interested in making their own Game Boy game, I've been working on an open source game maker [0] that adds a UI around GBDK. I'm working on an updated replacement game…

  13. comment
    Comment #25101315

    I really appreciate you taking the time to code review the Redux store! This is some really great advice that I'll definitely be implementing. The project has definitely been a big…

  14. comment
    Comment #25097093

    I can second that, I’ve just recently started migrating my open source application [0] to use Redux Toolkit and the hooks API (+Typescript) and it’s been a pleasure to use and MUCH…

  15. comment
    Comment #24881674

    If it can play Game Boy games I’ve made an easy to use game maker that’s starting to get quite popular https://www.gbstudio.dev/

  16. story
  17. comment
    Comment #22967235

    Looks great, I'm working on a similar kind of project specifically for making Game Boy games. https://www.gbstudio.dev/ I'll definitely have a look at your project for some ideas.

  18. comment
    Comment #21806367

    That looks awesome! I noticed that you don't have Game Boy on there, not sure if it's useful to you but I started to make a WebAssembly port of GBDK: https://github.com/chrismaltby…

  19. comment
    Comment #20003600

    The author of this article was really helpful chatting with me on Reddit while I was building GB Studio and still working it all out :-)

  20. comment
    Comment #19733263

    Hi, sorry for the delay replying, weirdly Electron names the output win32-x64 even though it's only for 64-bit, I think the naming convention is platform (win32) then architecture …

  21. comment
    Comment #19722753

    Saving/loading is definitely on my todo list. The game I built this for originally was only small and was intended to be finished in one sitting but I’ll be adding support for savi…

  22. comment
    Comment #19719049

    I was definitely inspired by NESMaker, yeah!

  23. comment
    Comment #19718814

    I believe I just need to assign a colour palette to each sprite and background tile but it’s something I’ve not played around with just yet. I kind of like the simplicity of the or…

  24. comment
    Comment #19718750

    It makes ROM files for the original Game Boy and they can run on an emulator or a real console https://imgur.com/a/oR9aNdK but it also outputs a web build with touch controls using…

  25. comment
    Comment #19718557

    Oh hey, Hacker News! Just wanted to say I've been really pleased with how this project has been received, wasn't expecting it to blow up this much! My Github issues list is going c…