Viewing profile — chickenhun
chickenhun
HN member- Joined
- Wed, Oct 13, 2021, 8:33 PM UTC
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- 11 items
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About chickenhun
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Comment #46251119
Thank you! audiovisual feedback of shooting with monster disappearing -> reward. Biting or scratching a surface as a form of attack may work better, but the audiovisual + reward re…
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Comment #46250848
Thank you, we really appreciate it! <3
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Comment #46250819
This is far from primarily visual, but I do understand your point. I could not take videos unfortunately. I mentioned it in other places, but this project took so long, I just want…
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Comment #46250782
When rats gaming championships become a thing, I will have the top team for sure! Seriously though, this project took way too much time. We built 2 versions of the setup, lots of h…
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Comment #46250716
Lol you are correct! At least training them becomes smoother the faster you administer reward. Learning happens at different timescales in the brain, and immediate feedback (about …
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Comment #46250677
Gonna be honest here, I've worked on this for so long, so many iterations, lots of versions for each 3D part, software and all, at this point I just wanted to publish everything I …
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Comment #46250439
Giving them slightly acidic water off-rig and normal water while playing is another option - not the best either. I opted for sugar in the end, because they didn't spend much time …
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Comment #46249815
yeah good point! we actually have air puffs for that. we extracted from DOOM when a wall is hit in-game. when that happens, the corresponding side puff activates.
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Comment #46249578
Good news: Here's a cute video of Todd being habituated to the setup: https://x.com/yolorun_capital/status/1999598643339227564 Bad news: no video of them playing on this setup, jus…
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