Viewing profile — cepacked
cepacked
HN member- Joined
- Sun, Dec 17, 2023, 8:30 PM UTC
- HN karma
- 9
- Public activity
- 6 items
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About cepacked
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Recent public activity
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Comment #46586775
I use SDFs on my render engine to render text. It allows me to debug values inside shaders. (I can print value of an uniform, texture value etc.) (It's a combination of line segmen…
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Comment #38828133
In a context where you have thousands of entities, it's very rare that you'll loop all over them from 0 to N. In such context entities are always partitioned in space. You interact…
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Comment #38762520
Lately I've been under the extreme temptation to rewrite my game engine in Rust. I crave the ergonomy of rust development. I use Rust at my job (not game dev) and it sucks to switc…
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Comment #38761695
If it's a closed source release, how could anyone prove which code/framework they reused ?
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Comment #38761446
Does this mean more and more developers could easily make GTA like games now that they have access to this source code ?
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Comment #38676141
[dead]