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cat1750309572

HN member
Joined
Thu, Jun 19, 2025, 5:07 AM UTC
HN karma
9
Public activity
7 items

About cat1750309572

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Recent public activity

  1. comment
    Comment #49166107

    The blog post does not explain the kisak naming, although I have a vague feeling I know what this is a reference to, especially with the avatar. Hit me like a flashbang when I open…

  2. comment
    Comment #44328431

    This still exists in various games, it's called HvH mode

  3. comment
    Comment #44318207

    It was real, but maybe the username wasn't the only data point they used. Considering that: 1. Brand new Steam accounts were banned after logging in to Steam client, before even la…

  4. comment
    Comment #44316439

    There is a list of entities in memory, models have "bones" for animation purposes, knowing the address of entity in memory you can find out if it's an enemy player (compare team id…

  5. comment
    Comment #44315765

    I was a cheat developer and I did hang out with cheaters and other developers. I'm surprised people in this thread haven't mentioned one big motivation for cheating yet. Plain old …

  6. comment
    Comment #44315652

    In Source Engine games, your inputs are stored in a struct ("usercmd", if I remember correctly) before being sent to the server in a client tick. You can modify that struct, a mous…

  7. comment
    Comment #44315637

    I'm surprised someone remembers this, considering how long ago it was, the fact that Valve publicly denied this later, and that most people (on the side of publications reporting t…