Viewing profile — captainhorst
captainhorst
HN member- Joined
- Sat, Jan 16, 2021, 12:07 AM UTC
- HN karma
- 64
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- 13 items
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About captainhorst
Recent public activity
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Comment #46082588
The site uses CSS nesting which requires a browser with baseline 2023 support.
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Comment #41118613
The map data is provided in the USD format which is a 3D authoring and interchange format that can be used with a lot of software. Unlike the final optimized data used by the game …
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Comment #40245722
There's also https://womp.com as an SDF modeler
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Comment #36996784
I use Zig for all my hobby projects: - A pixel art editor https://github.com/fabioarnold/MiniPixel - A Mega Man clone https://github.com/fabioarnold/zeroman - Zig Gorillas https://…
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Comment #36996355
Their biggest release in terms of issues closed: https://github.com/ziglang/zig/milestones?state=closed 1012 in less than 8 months. What an amazing feat.
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Comment #36756627
Sorry, totally missed your reply! At first we had normal text and then we switched them for hand-drawn sprites. The text animation consists of 2D transformations (translation, rota…
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Comment #36700407
We use NanoVG: https://github.com/fabioarnold/nanovg-zig
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Comment #36691955
I used my Zig port of NanoVG: https://github.com/fabioarnold/nanovg-zig which ultimately uses WebGL for rendering in the browser.
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Comment #36681452
There are tools in the upper right corner. You can pick one and use it on a beetle. ;) This introduces various faults in the simulation that the database has to recover from. Minor…
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Comment #34005909
Interesting tool. But looking at the code when you load a video it simply decodes all frames into memory. If you deal with 1080p footage at 30 fps you will hit 4 GB with just ~23 s…
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Comment #34004970
Sadly, videos can't be larger than that. For one there's a memory limit per browser tab. Secondly, wasm32 is not able to address more than 4 GB of memory. Editing feature length mo…