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cannoneyed
HN member- Joined
- Thu, Oct 16, 2014, 4:01 PM UTC
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About cannoneyed
Recent public activity
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Show HN: isometric.nyc/snow
Hey HN, As NYC wakes up to the largest blizzard in years, I’d like to share [isometric.nyc/snow]( http://isometric.nyc/snow ) - a wintry mix of the original isometric pixel map of …
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Comment #46727307
a) couldn’t decide where to draw the edges b) I live in NJ ;)
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Comment #46726189
Oh wow this is great, I threw a few of these tricks at it and never really felt like I nailed it... Might have to revisit after playing around with this more
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Comment #46726164
I just couldn't justify spending dozens more hours for Staten Island...
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Comment #46726145
This is so good, just ordered one!
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Comment #46726135
I'd say that deciding where a transient should go" is creative, manually aligning 15 other tracks over and over again is not (not to mention having to do it in both the DAW and mel…
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Comment #46726065
Yup, I'm a big fan. They'd be the first to admit that making true pixel art is very hard, and getting the AI to do it even somewhat consistently requires a lot of tuning and guardr…
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Comment #46726028
Author here, and to reiterate another reply - all of the critique of "pixel art" is completely fair. Aesthetically and philosophically, what AI does for "pixel art" is very off. An…
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Comment #46725659
Hell yeah oxen.ai is awesome, made my life so much easier
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Comment #46725596
Yeah this is all completely fair and I agree with all of it. Aesthetically and philosophically, what AI does for "pixel art" is very off. And once you see the "AI" you can't really…
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Comment #46725574
simple is relative, could definitely be done, but until the models get a bit smarter and require less manual hand-holding it'd be a lot of grindy work
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Comment #46725563
yeah I had to put it behind a worker to deal with the subdomain and various other subtle caching issues. All in all cloudflare is incredible, and Claude makes it actually quite eas…
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Comment #46725542
Yeah I'll get the code out there soon - it's just very vibe-y right now, the repo is a bit of a mess since I never bothered to organize things. The secret sauce is really in the fi…
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Comment #46725525
Yup back of the napkin is probably about there - also spent a fair bit on the oxen.ai fine-tuning service (worth every penny)... paint ain't free, so to speak
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Comment #46724631
oh wow that's such a good/obvious idea, i'll see if I can whip it together tonight
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Comment #46724626
that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinki…
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Comment #46724616
Haha I had to throw in the towel at some point and Staten Island didn't make the cut. Sorry (not sorry)
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Comment #46724610
Interestingly enough even the big guns couldn't reliably act as judges. I think there are a few reasons for that: - the way they represent image tokens isn't conducive to this kind…
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Comment #46724581
100% - I originally wanted to do that but when I realized how much manual work I'd have to do just to get the tiles generated I had to cut back on scope pretty hard. I actually hav…
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Comment #46724556
Yeah I actually did that quite a bit too. I didn't want to get too bogged down in the nitty gritty of the tiling algorithm because it's actually quite difficult to communicate via …
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Comment #46724526
Yeah it leaves a lot to be desired. Once you see the AI it's hard to unsee. I actually had a few other generation styles, more 8-bit like, that probably would have lended themselve…
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Comment #46724494
We had our third kid in late November, and I worked sporadically on it over the following two months of paternity leave and holiday... If I had to bet, I'd say I put in well over 2…
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Comment #46724460
the classic "water/concrete" issue! There's probably a lot of those around the map - turns out, it's pretty hard to tell the difference between water and concrete/terrain in a lot …
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Comment #46724443
I mean this pretty literally though - I'm not particularly interested in these questions. They've been discussed a ton by people way more qualified to discuss them, but I personall…
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Comment #46723607
Yup the adjustment was giving cloudflare 5 bucks :)