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Viewing profile — calebwin

calebwin

HN member
Joined
Tue, Jan 08, 2019, 3:00 AM UTC
HN karma
72
Public activity
29 items

About calebwin

CS PhD student at Stanford researching video analytics

Recent public activity

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    Comment #21352209

    https://docs.rs/em contains not only documentation but also comprehensive explanation on effectively using Emu. I would recommend looking through it first. Of course, if you have q…

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    Comment #21317363

    - Maybe there is a component of RLSL that could be useful. I have to think more about what I want that component to be. - I want Emu to support general Rust code but still use stab…

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    Comment #21316614

    I've been working on a project with similar goal to RLSL, called Emu. It's a procedural macro that automatically off-loads portions of code to run on a GPU. Here's a quick example.…

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    Comment #19567666

    Would you mind elaborating on the "compile time reference counting"? Is this new? How does it handle cycles?

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    Comment #19443766

    I really like that graphic for the website and README! Did you make it?

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    Comment #19148748

    Would you mind explaining why compiling to machine code was faster than to C?

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    Comment #19102461

    Isn't the main reason why languages like Go and Rust don't do that because it would produce a ton of memory garbage?

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