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bze12

HN member
Joined
Mon, Mar 18, 2019, 3:54 AM UTC
HN karma
240
Public activity
69 items

About bze12

https://benedelste.in

Recent public activity

  1. comment
    Comment #49053742

    If any fly people read this, could you please add the ability to create custom_api connectors to the api? Sprites are so close to being great for arbitrary secrets proxying. Right …

  2. comment
    Comment #49053711

    I’ve been working on a project for this - https://mymachines.dev It provisions a sprite and spins up Claude code/Codex on it for each session you create. Finishing up an iOS client…

  3. comment
    Comment #49053691

    This is interesting. I’ve been building a project on top of sprites for the past few months, but I’ve often thought about moving off because it didn’t feel like fly was devoting en…

  4. comment
    Comment #48986202

    By the harness I believe he means the entire end-user product experience, not specifically the harness code. I’ve mostly stuck with codex because their Mac app is better and I’ve g…

  5. comment
    Comment #48927827

    The book Boom argues something similar https://press.stripe.com/boom

  6. comment
    Comment #48726976

    I mostly lament the simplification of app icons as an artistic loss, not as a usability loss. Shameless plug, but I made a project based on the idea of icons as pure art with no ut…

  7. comment
    Comment #48726935

    They've gone too far on enforcing uniformity of icons and abusing liquid glass, but I disagree that arbitrary shapes were better. All the random icon shapes looked cool in isolatio…

  8. comment
    Comment #48622408

    “Build vs buy” assumes that there are only two parties. If it’s easier to build internally, then it’s easier for a 3rd party competitor to enter the market and bid the price down. …

  9. comment
    Comment #48432738

    I agree. I followed this article for a repo I'm working on, and I had a very hard time inferring how, specifically, they implemented "providers" and enforced import layers. A sampl…

  10. comment
    Comment #48328124

    Isn’t this very similar to cloudflare durable objects & workflows?

  11. comment
    Comment #48244442

    Comparing fixed costs to revenue? Even if it’s cumulative this seems like a disingenuous framing

  12. comment
    Comment #47799829

    It mostly feels like they’re just converging on each other. The latest Claude Mac app release pushed a new UI that looks almost exactly like Codex’s.

  13. comment
    Comment #47486672

    > This part is especially fascinating to me, since it turns an optimization done out of technical necessity into a gameplay feature. Reminds me of blood moons in Zelda https://www.…

  14. comment
    Comment #47138416

    It doesn’t even go upside down once, let alone 4 times

  15. comment
    Comment #46664133

    Apple mostly cares about legibility and consistency in icons now, not art. All the new iOS features like tints and liquid glass don't lend themselves well to intricate designs. It'…

  16. comment
    Comment #46245964

    I don’t feel great about this ruling. Whatever a “reasonable” fee is supposed to mean, Apple will interpret it to some ridiculous amount. Before the ban, they tried to charge 27%

  17. comment
    Comment #45601710

    Yes exactly. Not nfts, just collectibles within the app.

  18. comment
    Comment #45564929

    I’m working on a concept art gallery for app icons: https://001.graphics I think app icons are an underrated artistic format, but they’ve only been used for product logos. I made 0…

  19. comment
    Comment #45451574

    This post was definitely written by an llm.

  20. comment
    Comment #45255332

    Nonprofits are major targets of card testing fraud, I wonder if that is related

  21. comment
    Comment #45205190

    They’re folding the nft department into contemporary art. But I wouldn’t say the first interpretation is invalid either.

  22. comment
    Comment #45146835

    Oh I see, the original article didn’t use this syntax.

  23. comment
    Comment #45146811

    iOS default animation speed is 350 ms, at least for SwiftUI. This has always felt a bit too slow. And recent system animation changes felt gratuitous to me (opening the action bar …

  24. comment
    Comment #45135787

    Why do we still have to write `catch let error as SystemError`? Why can't the error be inferred to have the type thrown by the function? I've always found swift's error handling sy…

  25. comment
    Comment #44947359

    This video gives a good overview https://www.youtube.com/watch?v=5xEi8qg266g