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busfahrer

HN member
Joined
Sat, Jun 09, 2018, 10:14 AM UTC
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263
Public activity
165 items

About busfahrer

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Recent public activity

  1. comment
    Comment #49211376

    Fun fact: The pattern of the torches' flickering is encoded via special strings in the source code: https://jasemagee.com/post/2022-03-27-26-year-old-quake-ligh...

  2. comment
    Comment #49046782

    For anyone who enjoys this sort of thing, I found this postmortem of an Alone in the Dark clone for PICO-8 highly informative: https://www.lexaloffle.com/bbs/?tid=3804

  3. comment
    Comment #48945386

    has anyone been able to get bonsai models to run at a proper speed in a x86 windows cpu-only setting, using llama.cpp?

  4. comment
    Comment #48944317

    For anybody else trying to grok backprop, I found it very helpful to look at karpathy's microgpt, a barebones LLM in 200 lines of python. The autograd itself is just 40 lines, and …

  5. comment
    Comment #48857937

    As a kid I played Ken's Labyrinth, a raycaster FPS from around the same time as Wolf3D. Only years later I found out that this was actually the same Ken Silverman that went on to c…

  6. comment
    Comment #48852154

    I'm on the fence because I have a TSC-X controller and it's unclear if it's supported. Somebody on the forums posted a tool that converts generic joystick axes to keypresses, but n…

  7. comment
    Comment #48849695

    > Or maybe Lisp is so pure that it embodies both Light Side and Dark Side, like a god that spawned the programming universe. This isn't so far off, considering that some people con…

  8. comment
    Comment #48395591

    The PS1 architecture is fascinating - it will also reveal why PS1 games have such a unique, recognizable style that games are trying to recreate nowadays.

  9. comment
    Comment #48395562

    To add some context, the author of this article is a science fiction writer, one of his stories was adapted into the movie "Arrival".

  10. comment
    Comment #48308265

    Not a one-liner, but I was impressed by this simple rogue-like written in 10 lines of BASIC: https://bunsen.itch.io/the-snake-temple-by-rax

  11. comment
    Comment #48256203

    Having only dabbled in Lisp and knowing nothing about the plugins TFA mentions, there's also this FWIW: https://github.com/jpalardy/vim-slime

  12. comment
    Comment #48233881

    Thank you, good sir!

  13. comment
    Comment #48227995

    Great, thanks! :-) and to mirror another poster: what kind of prompt parsing (prefill) speed do you get for that model? Also how is the speed for the 27B model?

  14. comment
    Comment #48224453

    I have been contemplating a M5 Pro MBP, but for the life for me I wasn't able to find benchmarks for real-world models, do you happen to know how many tokens per second roughly you…

  15. comment
    Comment #48206375

    Seeing as this is HN, I was expecting something on chemical properties of iron etc, but was pleasantly surprised

  16. comment
    Comment #48138327

    OTOH, with the IMSAI-8080 you'd have the satisfaction of using the same machine as David Lightman of Wargames fame

  17. comment
    Comment #48109301

    To add some context, this was made for the PICO-8 fantasy console, which (by design) is very limited, so it's immensely impressive to see something like this working on it. Honestl…

  18. comment
    Comment #48095115

    So I'm guessing it's sort of like Fennel, which consciously doesn't completely hide its underlying Lua runtime? https://fennel-lang.org/

  19. comment
    Comment #48093411

    I am considering a M5 Pro (18/20C) Macbook with 64GB of RAM, but I'm having a really hard time finding benchmarks of real world models: Could somebody please provide some tokens-pe…

  20. comment
    Comment #48021253

    This is the whole point of Karpathy's nanochat which OP refers to, to train a GPT-2 level LLM for under $100, renting an 8xH100 VM.

  21. comment
    Comment #47920033

    This kind of is Postel's law, in a way: https://en.wikipedia.org/wiki/Robustness_principle

  22. comment
    Comment #47877657

    Out of curiosity, what size Qwen did you use, at what quantization?

  23. comment
    Comment #47847950

    I think I remember a Carmack tweet where he mentioned in most cases he only considers it once he reaches three duplicates

  24. comment
    Comment #47805697

    This seems like a nice context to mention Sturgeon's law: > ninety percent of everything is crud https://en.wikipedia.org/wiki/Sturgeon%27s_law

  25. comment
    Comment #47803984

    > Low cost specialized models Can you elaborate on this? Is this something that companies would train themselves?