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brynnbee

HN member
Joined
Tue, Feb 10, 2026, 6:07 PM UTC
HN karma
149
Public activity
80 items

About brynnbee

brynnbateman.com

Recent public activity

  1. comment
    Comment #49246413

    I'm working on getting the full storyline working, it's a little complicated because I need to morph it a bit to work in an MMO context. It's also inherently a little complicated b…

  2. comment
    Comment #49239211

    They have physics now! And flip over when you go too hard. I spent literally like 5 hours fine tuning forklift physics, haha.

  3. comment
    Comment #49239196

    I accept they might C&D me. I'll take it down instantly if they do. Or even just a polite email. It's just a fun demo project and I refuse to accept any money for it so my hope is …

  4. comment
    Comment #49237877

    I wanted to make MMOs when I was like 12 years old and everyone on the internet told me it was impossible and it took millions of dollars and a team of 200 people and crazy levels …

  5. comment
    Comment #49237791

    Thanks! It's been a labor of love for over a year. Maybe closer to two, I sort of lose track.

  6. comment
    Comment #49237777

    The Shenmue one does! Also the pool game in the jazz club should work well on mobile. The pool game is available as a small stand-alone website here too, complete with Shenmue asse…

  7. comment
    Comment #49237388

    My two biggest projects are: https://www.idlequest.net/ - a from-scratch recreation of the 1999 MMORPG classic EverQuest, featuring a real-time MMO server written in Go, a 3D game …

  8. comment
    Comment #49221831

    GIMP isn't bad these days, I use it constantly

  9. comment
    Comment #49221759

    Yeah that's my weakest browser game since I've actually transitioned to using a desktop Godot client I haven't released yet. It will load eventually it just takes forever bc the as…

  10. comment
    Comment #49218377

    It'd be interesting to see what someone could do to turn a 90s era adventure game into an MMO! I never played the game myself but I think basically any game dev project that modern…

  11. comment
    Comment #49218261

    I've reverse engineered multiple classic games and turned them into popular, browser-based MMO-like experiences. I'm also creating a free platform that replaces extremely out-of-da…

  12. comment
    Comment #49218249

    I burned through $100 of credits in literally 40 minutes doing the same long running task I always do.

  13. comment
    Comment #49215950

    Others have said similar but I disagree, I'm spending $200/m and I can easily burn through my weekly quota with a few overnight goals using 5.6 medium.

  14. comment
    Comment #49206208

    I had same experience with OpenAI. I have the $200/month plan and use 5.6 Sol all the time. What would normally use about 2% of my weekly allowance burned through $100 of credits i…

  15. comment
    Comment #49155599

    I don't think these studies meaningfully replicate the motivation of real life situations where there is either a lot of money on the line or emotional investment. Anyone can be ho…

  16. comment
    Comment #49127392

    Honestly having AIs already pretty flawlessly write in basically any language and do good enough translations from any to any is pretty astounding. Throw that on these walking robo…

  17. comment
    Comment #49123975

    Say HN is turning into reddit three times in the mirror to summon him

  18. comment
  19. comment
    Comment #49016472

    on this day we are all the unwritten vinegar book

  20. comment
    Comment #49016462

    that is really cool, I would not expect him to respond to emails like that!

  21. comment
    Comment #48958203

    Savvy types use Linux

  22. comment
    Comment #48958130

    If you made a chart showing real human activity on reddit I imagine there's a big decline. The obviousness of bots and bot upvoting is undeniable

  23. comment
    Comment #48894458

    Thanks! That's a good observation - I think in original EQ the camera is always perfectly following the player's back instead of being on a slight delay like IdleQuest. The actual …

  24. comment
    Comment #48893663

    I've been working on IdleQuest for about a year. It's a from-the-ground-up recreation of the 1999 classic, EverQuest. It features a custom real-time MMO server built in Go, a very …

  25. comment
    Comment #48883974

    An industrial jumpring making machine is currently on ebay for $2500. I don't think a problem that can be solved so cheaply can be classified as a failure of an industry.