Live data from Hacker News

Viewing profile — bno1

bno1

HN member
Joined
Sun, Nov 19, 2017, 9:47 AM UTC
HN karma
327
Public activity
91 items

About bno1

No profile information was provided.

Recent public activity

  1. story
  2. comment
    Comment #44110788

    Just today I've used this in a Windows 11 QEMU VM to fix rekordbox (it failed to start about 4 out of 5 tries). rekordbox uses Unity with OpenGL for the UI and I guess the devs nev…

  3. comment
    Comment #43430347

    What stops a scraper from detecting Anubis and just removing "Mozilla" from the user-agent string?

  4. comment
    Comment #40175312

    I wonder how they deal with multi-threading. Forking a multi-threaded process is very error-prone (e.g. allocator locks can remain orphaned).

  5. comment
    Comment #40033649

    Proton uses esync or fsync which (from what I've read) are on-par with ntsync. However, esync and fsync can't be merged into upstream wine because they can't properly emulate some …

  6. comment
    Comment #40033290

    A big issue with IPC is thread scheduling. Thread B needs to get scheduled to see the request from thread A and thread A needs to get scheduled to see the response from thread B. I…

  7. comment
    Comment #39794235

    I found squashfs to be a great archive format. It preserves Linux file ownership and permissions, you can extract individual files without parsing the entire archive like tar and i…

  8. comment
    Comment #39692197

    Why doesn't USA pass a law that enforces data on US citizens to be stored in the US, like GDPR does in EU?

  9. comment
    Comment #39340400

    Errant Signal's analysis is also really good: https://youtu.be/wlBrenhzMZI

  10. comment
    Comment #39227883

    No, the entire point of those vulkan extensions is to use the hardware-accelerated video processing units. You can use computer shaders for software decoding on the GPU, there is n…

  11. comment
    Comment #39103944

    Isn't inverse transform sampling even faster than ziggurat? Most languages have an approximate erf^-1 implementation, everything is straight forward from there. I needed to generat…

  12. comment
    Comment #39041583

    I think the people who say the Pixel 8 slow are gamers. Even a cheap phone is fast enough for the vast majority of people unless they play 3D games on it.

  13. comment
    Comment #38976218

    Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795

  14. story
  15. comment
    Comment #38954509

    "The internet has been broken in a fundamental way. It is no longer a repository of people communicating with people" But the examples given are... google search results and articl…

  16. comment
    Comment #37666411

    I wonder what forests looked back then. Trees going through and on piles of dead trees?

  17. comment
    Comment #36057672

    Thank you, makes sense now

  18. comment
    Comment #36057302

    > Note that an acquire load of p would have prohibited this reordering, since acquire loads block all future memory access, even if unrelated to the value being acquired. I don't r…

  19. comment
    Comment #35664445

    Saving a few ms during decompression actually matters when the game streams data from the disk in real time. People also hate loading screens and objects popping-in because the str…

  20. comment
    Comment #35204678

    Well yes, because on Linux you use mmap to reserve virtual memory. I wouldn't say that tooling is not aware of all that. For example, top and htop display virtual memory and reside…

  21. comment
    Comment #35204601

    That's most likely reserved virtual memory. It's not committed, meaning it's not backed by physical memory.

  22. comment
    Comment #34803600

    I don't really get the point of the article. You can opt out of the privacy sandbox and block interests you don't want apps to see. The biggest change seems to be that chrome cand …

  23. comment
    Comment #34400291

    https://rocmdocs.amd.com/en/latest/Programming_Guides/HIP-po...

  24. story
  25. comment