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bmpoole

HN member
Joined
Thu, Sep 29, 2022, 9:44 PM UTC
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95
Public activity
13 items

About bmpoole

research scientist at google brain https://cs.stanford.edu/~poole

Recent public activity

  1. comment
    Comment #33032648

    should work, and there are tons of new differentiable mesh and volumetric representations to try!

  2. comment
    Comment #33032632

    Aha thank you, this is helpful. Agreed there is much research needed to get this working but hopefully not too far off: https://twitter.com/kkpatain/status/1575758085821706240

  3. comment
    Comment #33032568

    Great question! Our team has been working on text-to-3d for ~1.5 years starting with https://ajayj.com/dreamfields . We had hoped that we could swap the contrastive CLIP model in D…

  4. comment
    Comment #33032244

    it's a good idea :)

  5. comment
    Comment #33031635

    With smooth enough geometry converting NeRFs to meshes with marching cubes works pretty well. Would you say the topology of meshes on our website are still too incoherent for riggi…

  6. comment
    Comment #33030613

    not yet, but see the appendix of the paper for pseudocode. the core update step from the diffusion model that powers dreamfusion is surprisingly simple and easy to implement.

  7. comment
    Comment #33030237

    hi folks, ben p from the dreamfusion paper here. happy to answer qs for the next ~hour!

  8. comment
    Comment #33030149

    I think you're both right! It is incredible that the 2D model knows enough about the visual world to produce many objects from all angles, but the 3D model is essential for gluing …

  9. comment
    Comment #33029773

    directly training a NeRF on a single image is a terribly unconstrained problem that would lead to a volume that looks bad when the viewpoint changes. the gist of render + use diffu…

  10. comment
    Comment #33028773

    yep our fixed strategy for view-dependent prompting is silly and there is tons of room for improvement!

  11. comment
    Comment #33028765

    just seems to work when the 3D model is simple and smooth

  12. comment
    Comment #33028124

    Yes, this is often a problem. We use view-dependent prompts (e.g. "cat wearing sunglasses, back view") but the pretrained 2D model often does not do a good job of interpreting non-…

  13. comment
    Comment #33028103

    Co-author here - we were also surprised :) The breadth of knowledge of the visual world embedded in these 2D models and what they unlock is astounding.