Viewing profile — blaz0
blaz0
HN member- Joined
- Fri, Sep 04, 2020, 10:17 PM UTC
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- 8 items
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About blaz0
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Recent public activity
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Comment #48224762
macOS actually has an excellent SMB client, so the options actually are: WebDAV, NFS (3.0 and 4.0), SMB, FSKit.
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Comment #46998983
This will make it easier to run automated tests in the Android emulator in CI using regular runners. It was a pain dealing with bare-metal instances just for that.
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Comment #45675825
There is also an identically named VFS, this time from the Perforce company itself [1] [1] https://help.perforce.com/helix-core/server-apps/p4vfs/curre...
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Comment #45675763
Yes, games are a common case where your repo can be very large but building your code only requires access to a small subset of it. For example, the League of Legends source repo i…
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Comment #45237513
I'm the author of the GitHub issue that the blog links to, and I'd like to thank Stefan for quickly acknowledging the problem and addressing the issue! I try to keep one of our int…
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Comment #35336121
I appreciate seeing this article that I wrote 4 years ago resurface :) Happy to answer any questions about it or the tech behind it. We also use a SQLite database, and in a manner …
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Comment #27572101
I like zsync quite a bit. The chunking patcher we wrote for League of Legends is similar to zsync in some key ways. One of the things we did to improve the efficiency of the core r…
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Comment #24379544
Working on Monkey Island Special Edition in 2009 while at LucasArts is one of the highlights of my career. I have really fond memories of my time there on the team (Team 3!). I wis…