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benpurdy

HN member
Joined
Tue, Apr 01, 2014, 8:02 PM UTC
HN karma
19
Public activity
5 items

About benpurdy

benpurdy.com

Recent public activity

  1. comment
    Comment #7512345

    I would have loved to get that in there, but I finished the win/die screens just minutes before midnight at the end of the 48 hour limit, it almost wasn't winnable at all.. Putting…

  2. comment
    Comment #7512220

    It works?!? hehe.. I jammed mobile controls in late last night after seeing a lot of mobile traffic on the analytics, only had my phone for testing so I'm assuming it's buggy depen…

  3. comment
    Comment #7511323

    Good point. At 30hz I expect it'd be like playing it on the NES when too many enemies were on screen at once.. This flaw crossed my mind when I was building the game, I decided to …

  4. comment
    Comment #7511304

    Yeah, I thought about that problem quite a bit. I decided it's just gotta be one of the challenges to playing this thing, otherwise I'd have to cheat and use something more complex…

  5. comment
    Comment #7511284

    That's correct, it's nothing fancy. Rather than use anything complicated it's so much faster for these sorts of game-jam situations to pack all the level data into a bitmap and jus…