Viewing profile — benpurdy
benpurdy
HN member- Joined
- Tue, Apr 01, 2014, 8:02 PM UTC
- HN karma
- 19
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- 5 items
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About benpurdy
Recent public activity
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Comment #7512345
I would have loved to get that in there, but I finished the win/die screens just minutes before midnight at the end of the 48 hour limit, it almost wasn't winnable at all.. Putting…
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Comment #7512220
It works?!? hehe.. I jammed mobile controls in late last night after seeing a lot of mobile traffic on the analytics, only had my phone for testing so I'm assuming it's buggy depen…
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Comment #7511323
Good point. At 30hz I expect it'd be like playing it on the NES when too many enemies were on screen at once.. This flaw crossed my mind when I was building the game, I decided to …
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Comment #7511304
Yeah, I thought about that problem quite a bit. I decided it's just gotta be one of the challenges to playing this thing, otherwise I'd have to cheat and use something more complex…
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Comment #7511284
That's correct, it's nothing fancy. Rather than use anything complicated it's so much faster for these sorts of game-jam situations to pack all the level data into a bitmap and jus…