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benholmen

HN member
Joined
Wed, Nov 30, 2011, 2:48 PM UTC
HN karma
424
Public activity
38 items

About benholmen

Software engineer in Wisconsin, USA

https://benholmen.com/

ben@benholmen.com

Recent public activity

  1. comment
    Comment #44995543

    A few weeks ago my ridiculous kilopixel wooden pixel display went a little crazy on the internet. I wrote about the response and the experience as a whole, and feature some of the …

  2. story
  3. comment
    Comment #44832045

    I had some down time when the Y axis stepper motor managed to unplug itself overnight!

  4. comment
    Comment #44832019

    Oh yeah I love split flaps! Even considered them for this project but they're cost prohibitive and that idea is already out there. The sound those things make is just perfect.

  5. comment
    Comment #44793154

    Hey, I know you! Thanks for checking it out, looking forward to seeing you at the next PHP×MSP!

  6. comment
  7. comment
    Comment #44793146

    Definitely! I scaled up to 3×21 to validate some things and immediately broke a lot of what I thought would work. I tested a 1×10 grid of the wooden pixels to try out some differen…

  8. comment
    Comment #44793139

    I love this so much! Will it be mounted so that gravity makes the pins fall back down or do you need a retraction mechanism?

  9. comment
    Comment #44793129

    It was indeed < 1 day

  10. comment
    Comment #44793127

    I love this project! I was well on my way with the kilopixel when I find him or it would have given me pause. He's optimizing for some very different things though.

  11. comment
    Comment #44793120

    Thanks for thinking through it! I've found that moving left-right is a little noisier and has a little vibration - up-down is smoother. However, it's not that noisy and it'd be fun…

  12. comment
    Comment #44793114

    I was extremely pleased with that discovery! Needed something a little grippy, pliable yet firm, and disposable.

  13. comment
    Comment #44793107

    I think the issue is that I'm streaming to disk with ffmpeg and recording at 5 fps to save space. OBS must be locked to the same frame rate since it's sharing the webcam? My origin…

  14. comment
    Comment #44792161

    Western Wisconsin, Eau Claire. It's beautiful here

  15. comment
    Comment #44789154

    Pretty quiet! I spent some time figuring out how to make sure the stepper motors don't whine (the answer is microstepping and decent motor controllers). The pixel turning is very q…

  16. comment
    Comment #44789141

    Rozin was a direct influence on me! Seeing his stuff ~10 years ago got me thinking about unorthodox displays.

  17. comment
    Comment #44789136

    This is incredible! I can appreciate how much work it took to make this happen. Well done! I was recently in the presence of some linotype machines from the 1800s and it's so good …

  18. comment
    Comment #44788950

    Genius. I'll do this when I install it in my Zoom background and take it off the internet

  19. comment
    Comment #44788889

    Oh I kinda love the idea of drawing the next one based on the pixel diff! Would be fun to game that queue.

  20. comment
    Comment #44788836

    TTFP will surely be < 1 day

  21. comment
    Comment #44788833

    That it, the method will forever be called the Vanna White Method

  22. comment
    Comment #44788824

    Yes! I have an RGB sensor that could handle that, but it's more bulky than the simple IR on/off sensor I went with. Could be four colors, or four shades of a color.

  23. comment
    Comment #44788614

    y'know, I've been excited / feared that Bad Apple would show up. The good news is a lot of frames would probably just be a few pixels to change from the previous frame, so some mig…

  24. comment
    Comment #44788208

    I think I might put this in my friend's coffee shop but I'll restrict access to people in the coffee shop. Not going to let the internet get a hold of that. In addition to the user…

  25. comment
    Comment #44788073

    I don't think I want to think of the actual cost per pixel - especially the cost of my time! I have deliberately avoided accounting the final cost