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Viewing profile — bdickason

bdickason

HN member
Joined
Mon, Jan 25, 2010, 3:45 PM UTC
HN karma
1,280
Public activity
412 items

About bdickason

Making music and side projects.

Recent public activity

  1. comment
    Comment #49047518

    Agreed - I expected someone trying to render a simple object or scene and was pleasantly surprised.

  2. comment
    Comment #49047509

    I love this post because it goes well beyond "can I render 3d graphics on this device" and into "how can i play with the combo of art and rendering tech to get a nice looking scene…

  3. comment
    Comment #49030199

    Great project. Thanks for making it! Brings back memories

  4. comment
    Comment #48855186

    Very cool to see an Indonesian dev on the homepage of HN!

  5. comment
    Comment #48609956

    Dig the site layout. Left nav is interesting, glow around screenshots is a nice touch.

  6. comment
    Comment #48470462

    One more idea.. You've worked across great companies and great games. If you were going back now to your former self striking out to ship your first commercial game, what are the 3…

  7. comment
    Comment #48470453

    I'm sure it will flow when the time comes :P For me.. the most interesting part of the whole Warcraft saga would be more discussions around the arguments/design decisions of.. "we …

  8. comment
    Comment #48470438

    I'm glad it was helpful! Sorry you're going through some tough times :( Hope you can find a way through and find the support you need from friends and family. Share your creations …

  9. comment
    Comment #48457619

    Awesome - i've been meaning to look into ableton live plugins or Max. Would love to use my software background to improve my production workflow.

  10. comment
    Comment #48457542

    Lots of fun toys. Nothing productive :D Revamped my blog to have a funky 3d background and animated cursor after years of minimalism: https://bdickason.com A little screensaver ins…

  11. comment
    Comment #48457504

    I just found your blog yesterday reading up on the stories of how Warcraft and Starcraft were made!! Have been hacking on small games and a tool to build 3d environments for a whil…

  12. comment
    Comment #34961801

    "my only claim to fame from that time is that I’m part of the final member list of ACiD Productions under BBS Modifications." This is a pretty rad credential. ACiD and iCE were hug…

  13. comment
    Comment #34541843

    Thanks this is helpful! I started my project without cargo at first and tried to start writing code without a cargo.toml. I was surprised that cairo didn't default to 2021 until I …

  14. comment
    Comment #34540747

    I recently spun up a project in Rust (a small game using Bevy) and the main issues I ran into were around smart defaults for the compiler. I was surprised how many lines I had to a…

  15. comment
    Comment #34403946

    I've been using Godot off and on for the past month prototyping a mobile game. The editor loads/refreshes very quickly on a macbook air m1 (which hasn't been the case w/ Unity of l…

  16. comment
    Comment #33507119

    Same - I think this might be a clever timtam add disguised as a programming article !

  17. comment
    Comment #33453546

    This is very cool. I love the focus on builders and do think there's a gap in easy to use 2d web-friendly game engines currently. Phaser still requires a ton of boilerplate code co…

  18. comment
    Comment #33193015

    As someone who previously found art very inaccessible, I loved diving in with p5 and feeling like I finally found a medium (gen art) that I can freely create and experiment within.…

  19. comment
    Comment #33025677

    Or full 3D scenes that are interactive?

  20. comment
    Comment #30849657

    This is amazing.

  21. story
  22. comment
    Comment #27511777

    This was a really popular project. For those who haven’t poked around generative art recently, check out artblocks.io. You buy a piece of art (limited edition) and it creates a uni…

  23. comment
    Comment #27499787

    Heavy user of ETH, SOL, Polygon (MATIC). I don’t think it’s as simple as ‘eth or solana.’ I suspect that multiple chains will be useful for different applications. For example, gam…

  24. story
    Is there a coin that rewards newsletter subscribers?

    I run a small newsletter about building great products and have been thinking for quite some time about a way to monetize that rewards Early subscribers. I’ve been thinking about c…

  25. story