Viewing profile — barbierocks
barbierocks
HN member- Joined
- Mon, Nov 28, 2016, 8:52 PM UTC
- HN karma
- 44
- Public activity
- 23 items
- HN profile
- View on Hacker News ↗
About barbierocks
No profile information was provided.
Recent public activity
- story
- story
-
comment
Comment #26306929
Schoolhouse.world | Full-stack web developer | REMOTE (in EST time zone) | FULL-TIME | https://schoolhouse.world We are a new non-profit startup founded by Sal Khan (founder of Kha…
-
comment
Comment #25992096
Schoolhouse.world | Full-stack web developer | REMOTE | FULL-TIME | https://schoolhouse.world We are a new non-profit startup founded by Sal Khan with the mission of connecting the…
- comment
-
comment
Comment #23796333
Essentially correct! Instead of `1 None` it'd fail with a `KeyError`. You can get a probability distribution too: 1 baz 1/8 KeyError 1/8 2 foo 1/8 2 bar 1/4 2 baz 3/8
-
comment
Comment #23793888
Here's a cute follow-up: what are all possible outputs of the following program? import random class C: def __hash__(self): # return 0 or 1, with equal probability return random.ra…
- comment
- story
- story
- story
-
comment
Comment #20836202
Hmm that might be a good idea! The point system is supposed to normalize difficulty, but I understand people might skip the egregiously long ones anyways.
-
comment
Comment #20836198
Thanks for all the feedback! 1. Hmm, perhaps we could change the game model? Instead of solving as many as you can in three minutes, we could (1) have a set time per problem, and a…
-
comment
Comment #20833981
Supporting custom macros seems hard, but we should be able to fix spacing problems if we revamp the comparison logic entirely. Thanks for filing the Github issues -- we definitely …
-
comment
Comment #20833125
Some people have gotten above 90, but I haven't broken 60. :'(
-
comment
Comment #20832897
Thanks for the feedback! In fact, you can even do stuff like $\binom nk$ or $\frac 1n$, you don't need the space.
-
comment
Comment #20832841
Weird...before the 3-minute limit? Maybe there's a bug somewhere with the timer.
-
comment
Comment #20832499
1. That's why we added a point system, but I agree the variation in difficulty is pretty wild. 2. See my comment above - comparison is a tough problem right now, the website is pre…
-
comment
Comment #20832151
Tutorial mode is a great idea! Yeah, this is definitely geared towards experienced people.
-
comment
Comment #20832123
Yeah, the comparison logic is pretty simple right now (see my comment). Unfortunately, `\not\in` and `\notin` look slightly different. We're figuring out the best way to accept sli…
-
comment
Comment #20832109
One of the developers here! Right now, we compare answers visually, so for example `n \choose k` and `\binom{n}{k}` will both be accepted. However, sometimes there are things that …
-
comment
Comment #20794560
One of the developers here! Thanks for posting, and feel free to contribute / provide feedback.
- story