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avaku

HN member
Joined
Fri, Aug 24, 2012, 2:03 PM UTC
HN karma
252
Public activity
183 items

About avaku

https://akuz.me

Recent public activity

  1. comment
  2. comment
    Comment #44387680

    This looks very useful! I wonder how other AI coding tools manage merging work from different agents (I've never tried running multiple agents simultaneously yet, but I was thinkin…

  3. comment
    Comment #43843158

    You're right, your comment is valid. I will make better blog posts in the future :)

  4. comment
    Comment #43843148

    I made this blog post, because I did very little fudging and was shocked by how good the results are. However, this only happened with the latest model (o3). That's why I wanted to…

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    Comment #43843062

    I am sorry for not making a long blog post with all the details, I just wanted to highlight how the cooperation with AI went to the next level (model design, then implementation). …

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    Comment #43843055

    There is definitely a ceiling problem. However, I found that with smarter models (such as o3) you could first discuss the mathematical model (or system architecture), so that it kn…

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    Comment #43843016

    I thought that the full details might not be interesting for people, since the algorithm is just a mock up of the idea, but which already works! If I wrote the whole post about all…

  8. story
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    Comment #35149359

    Great idea. I've read some people's comments. There are a lot of companies in the UK that sell their equipment, and use contractors to install them (Worcester Bosch for boilers, ev…

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    Comment #28916220

    I think they want everyone to move to Metal Performance Shaders. I've done some stuff on them, but not nearly as developed as CUDA.

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    Comment #28745194

    I am still using this now, after 3 days, to read hacker news. I hope this project stays alive.

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    Comment #28707911

    Reading this post on Haxplore itself is even better :)

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    Comment #22922189

    This seems certainly possible. But I don't know how would you display all of the frequencies that are present in music at the same time . Usually, they only play one or two frequen…

  14. comment
    Comment #22918238

    One could imagine making a “fake” cymatic visualisation while still looking interesting!

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    Comment #22914436

    Hi! Thanks for your comment! It’s interesting. I don’t think there is any magic about cymatics per se: it depends on how sound interacts with physical objects, and these objects ha…

  16. comment
    Comment #22914394

    These are very interesting thoughts, they remind me of when I’m deeply thinking about how a track/song is represented in my mind and trying to visualise it. (With the exception of …

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    Comment #22911429

    I’ve actually wanted to make this in Unity! But they don’t provide (reasonably useful) access to real-time data from microphone! I’ve also been contacted by a recruiter from them b…

  18. comment
    Comment #22910082

    Thanks for your suggestions!

  19. comment
    Comment #22910075

    In the “Zoom” settings try changing the Equalizer to “Flat” setting (on the right), then low frequencies will be more visible!

  20. comment
    Comment #22909645

    Got it! Thanks! I will reply soon! (On the phone long time today, wanted to write a proper reply.)

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    Comment #22909255

    Never heard that word before :) I'll google!

  23. comment
    Comment #22909040

    Thanks a lot for your reply!

  24. comment
    Comment #22908915

    Thanks for comment. I think this can be useful to music producers (in some way), but the market for plugins is so tough, basically hard to survive even for one developer on revenue…

  25. comment
    Comment #22908666

    I will add extra credits on the page as well.