Viewing profile — auberonedu
auberonedu
HN member- Joined
- Fri, Mar 20, 2026, 9:33 AM UTC
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About auberonedu
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Recent public activity
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Comment #49659851
I just haven't made those pages yet, which is why I don't link to them from anywhere on my site :)
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Comment #49659773
Amusingly, some of this is technically already happening. The shaders pass through downstream compilers that complain if they see what they determine to be a no-op infinite loop. T…
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Comment #49653586
https://news.ycombinator.com/item?id=49653562
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Comment #49653562
In my testing, a looping compute shader was enough to crash the tab on its own, but it needed waiting render shaders to crash the WindowServer. Interestingly though there was anoth…
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