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auberonedu

HN member
Joined
Fri, Mar 20, 2026, 9:33 AM UTC
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116
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5 items

About auberonedu

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Recent public activity

  1. comment
    Comment #49659851

    I just haven't made those pages yet, which is why I don't link to them from anywhere on my site :)

  2. comment
    Comment #49659773

    Amusingly, some of this is technically already happening. The shaders pass through downstream compilers that complain if they see what they determine to be a no-op infinite loop. T…

  3. comment
    Comment #49653586

    https://news.ycombinator.com/item?id=49653562

  4. comment
    Comment #49653562

    In my testing, a looping compute shader was enough to crash the tab on its own, but it needed waiting render shaders to crash the WindowServer. Interestingly though there was anoth…

  5. story