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asdftemp

HN member
Joined
Wed, Nov 26, 2014, 2:20 AM UTC
HN karma
64
Public activity
21 items

About asdftemp

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Recent public activity

  1. comment
    Comment #49290083

    cf. https://news.ycombinator.com/item?id=49279638 , "How art invented humanity"

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  3. comment
    Comment #41841047

    after meditating regularly for a while, doing a noting practice produced a distinct shift for me on this point. I realized that most of the time, when I hear a sound there is also …

  4. comment
    Comment #41840855

    attempt to interpret the parent comment more charitably: when different people who've shared a common experience try to put it into words, there is some consistency between what th…

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  6. comment
    Comment #41375291

    personally, the post resonates strongly. focusing on this way of seeing has improved my life tremendously. based on the very little I know of you (your two posts) it sounds possibl…

  7. comment
    Comment #38171808

    I really like this analysis, which also discusses the “fast doubling” method: https://extratricky.com/blog/fibonacci-complexity it points out that the bit complexity of the traditi…

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  9. comment
    Comment #33511199

    sorry about the misleading title choice; it’s quoted from the author’s homepage in reference to this work: https://www.humprog.org/~stephen/ also, could be marked [2017]

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  11. comment
    Comment #32174898

    if hoofprints in snow were legible as a book cover, an allusion to the Name of the Rose would be even better :)

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  13. comment
    Comment #26217607

    that is a neat demo with a lot of useful links! In fact, it seems that the Lean developers/community are very interested in new methods of achieving readability, and providing user…

  14. comment
    Comment #25947167

    https://mitpress.mit.edu/sites/default/files/sicp/full-text/...

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  16. comment
    Comment #20436090

    > My main idea is that as a programmer what I do is constantly reducing the set of all programs to a particular program which satisfies the specification. An alternate point of vie…

  17. comment
    Comment #18240349

    this is a neat way to avoid moving those pointers around: https://www.cs.kent.ac.uk/pubs/2010/2970/content.pdf

  18. comment
    Comment #13843375

    "swap sword" is a pretty neat recent ios game where the character/enemies inhabit a match-3 grid

  19. comment
    Comment #10155338

    a simpler introduction http://blog.sigfpe.com/2006/11/yoneda-lemma.html

  20. comment
    Comment #9965589

    hi there, you might start with this mathoverflow thread: http://mathoverflow.net/questions/106560/philosophy-behind-m...

  21. comment
    Comment #9866399

    https://en.wikipedia.org/wiki/Kirchhoff%27s_theorem ?