Viewing profile — aschwo
aschwo
HN member- Joined
- Thu, Jul 05, 2007, 2:27 AM UTC
- HN karma
- 34
- Public activity
- 16 items
- HN profile
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About aschwo
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Recent public activity
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Comment #4707054
I'm curious, on the Currying (Standard Library) slide, the author uses `attrgetter` from the `operator` module -- I've always used `getattr` to achieve the same thing. Am I missing…
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Comment #4663011
Having worked on node-graph UIs in the past and used software that relies on this metaphor, it's a dangerous thing to not build in undo/redo support. It's too easy to delete an edg…
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Comment #3519576
This is seriously cool, but can't there be a better way to embed fragment shaders in javascript for WebGL? Check out this effect: https://github.com/brianchirls/Seriously.js/blob/d…
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Comment #3001066
This is a great development for decoding ProRes with non-OSX OSes. What are the legal implications? Will ffmpeg need to pay to license the ProRes codec from Apple? Does Apple even …
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Comment #2970901
This is awesome! Are you able to implement the physically based specular term and still have acceptable performance? You'll need the precomputed Beckmann distribution in a texture:…
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Comment #2719710
The Foundry is absolutely kicking everyone else's ass with Nuke. They have an interesting business model as well: don't do much research in house, instead work with studios with bi…
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Comment #2716398
Exactly! If they had done this before killing off Shake, I bet we'd still have a half decent competitor to Nuke in the high end compositing space, instead of nothing. Instead, Appl…
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Comment #2510716
I've known more than one colleague that has commuted from Portland to the Bay Area. In each case they were older men with wives and children that didn't want to (or couldn't) leave…
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Comment #2487542
Ptex is awesome! Any chance Disney's hair tools will get open sourced?
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Comment #2487292
Disney Animation also posts its papers online: http://www.disneyanimation.com/library/list.html I can't find similar pages for PDI/Dreamworks or Blue Sky. If this stuff interests y…
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Comment #284480
Even when considering professional cameras, it's more about the size of the sensor than raw megapixel output: "Bigger chips mean so many good things. Big chips mean shallower depth…
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Comment #122800
Reminds me of this last.fm visualization by Lee Byron: http://megamu.com/lastfm/
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Comment #65132
A web-based interface for building and managing shaders for 3D apps and renderers. Features would include a node-based shader builder, plugins for the various 3D packages (Maya, Ma…
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Comment #63393
21 + B.F.A. ... Would you like fries with that?