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aschearer

HN member
Joined
Sun, May 20, 2012, 9:15 AM UTC
HN karma
1,574
Public activity
352 items

About aschearer

Working on @LastEpoch. Previously #YWDHT, @TumblestoneGame, Questbert, #Superliminal, @SeattleIndies, @Microsoft

https://store.steampowered.com/app/899770/Last_Epoch/

https://store.steampowered.com/app/1446350/You_Will_Die_Here_Tonight/

https://store.steampowered.com/app/269710/Tumblestone/

https://spottedzebra.itch.io/questbert

https://store.steampowered.com/app/1049410/Superliminal/

Say hello: aschearer@gmail.com

Recent public activity

  1. comment
    Comment #46078742

    Neat! I am working on something similar and arriving at similar conclusions. eg sqlite local index. I am not ready to give up human authoring, though. How do tackle the quality gat…

  2. comment
    Comment #44483361

    Enjoyable reflection. Resonates with me. Making games is incredible but also very challenging. That’s part of its appeal. Highly recommended.

  3. comment
    Comment #44436322

    EHG | Remote | Full-time EHG is hiring! We're looking for a talented Senior Back-End Engineer on Last Epoch. If you love ARPGs and want to work with a great team (and me!), check i…

  4. comment
    Comment #43617164

    Great write up, very interesting. Shame y’all couldn’t get funding even after Day of the Devs! Hang in there, game looks cool.

  5. comment
    Comment #43484154

    I've been using Claude to help write a complex prototype for game dev. Overall it's been a big productivity boost. However as the project has grown Claude has gotten much worse. I'…

  6. comment
    Comment #43291467

    Evidently also planning military training for all men…

  7. comment
    Comment #42923680

    EHG | Remote | Full-time EHG is hiring! We're looking for a talented game dev to help lead development on Last Epoch. If you love ARPGs and want to work with a great team (and me!)…

  8. comment
    Comment #42912887

    I made a top-down 2D survival horror game with doors that could be opened, closed, locked, unlocked, and peeked through. Zombies could open them when unlocked. Sincerely hope to ne…

  9. comment
    Comment #41462550

    +1 to design documents. Would add another reason they're useful: reducing miscommunication & misunderstanding between stakeholders. In my opinion, a tech document's goal is to unco…

  10. comment
    Comment #41266961

    Programmers always want to automate content creation. I get it as I’m a coder and it’s a fun problem space. Plus creating content is super time and skill intensive. It’s really har…

  11. comment
    Comment #41230136

    Beautiful game, incredible attention to detail. Sorry it hasn't sold 10x more copies but at least you got to make great art!

  12. comment
    Comment #41103377

    I would love to hear more concrete recommendations or reading. It's an interesting hypothesis! That said I am a bit skeptical given the game industry has failed to sort this out fo…

  13. comment
    Comment #41103305

    I'm in the trenches. Making games is amazing, but the business is brutal. Very hard to find a "geyser of money" and monopolize it for years let alone decades. Contrast with Google …

  14. comment
    Comment #41073900

    I mean if direct influence is the metric -- Fox has low millions according to Google. What do you think, 5 million people in a year under Murdoch's "direct" influence? Looks like T…

  15. comment
    Comment #41073212

    Are we excluding religious founders? Even still, in no particular order and not exhaustive: Marx, Freud, Rand, Nietzsche, Skinner, Locke, Socrates, Darwin.

  16. comment
    Comment #40229302

    Eleventh Hour Games | Remote (US Timezones) | Full-time | Multiple roles We're a growing company working on Last Epoch, a cool new action-RPG! We have a number of open positions in…

  17. comment
    Comment #39541795

    I'm also a fan of logs. If you have some more examples of how you typically log things to be most effective, I'd love to see 'em! I'm still finding my sense for when it's too much …

  18. comment
    Comment #39320461

    My random thought for slacker news consideration: I recently read "The evolutionary origins of modularity"[1] and it talks about NNs that are evolved based on task-performance vs t…

  19. comment
    Comment #38975299

    Inflation: according to several calculators online, $100 in 2003 is roughly $170 (rounding up) in 2023 dollars. So 70% over 20 years. Meanwhile Case-Shiller has grown 123% over the…

  20. comment
    Comment #38974277

    Twenty years ago the Case-Shiller index was 140. Today it's 312.[1] The index tracks individual home sales over time -- that is a single home sold repeatedly. I interpret that to m…

  21. comment
    Comment #38974086

    I live a few blocks from a highly rated high school. The elementary school is next door. The middle school isn't far, either. Point being, this is an excellent place to raise a fam…

  22. comment
    Comment #38883071

    I came across this paper a decade plus ago and it stuck with me. Specifically, there were a few things: 1. We derive pleasure from anticipation, so ensure there are a number of thi…

  23. comment
    Comment #38716599

    Thank you! -- it runs on a Steamdeck, or so I'm told, so hopefully it will run on Linux, too. I think what you say is right, too. There's something special in that last push, and t…

  24. comment
    Comment #38716576

    Well I'm just a dog on the net, so what do I know? Best of luck in your journey. I hope you find what you're searching for!

  25. comment
    Comment #38713978

    Meditation is a good analogy. I haven't found sitting and meditating for 15-30 minutes especially mind-expanding. Listening to music and walking my dogs, however, sometimes takes m…