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artur44

HN member
Joined
Tue, Dec 09, 2025, 3:52 PM UTC
HN karma
37
Public activity
14 items

About artur44

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Recent public activity

  1. comment
    Comment #46317129

    SCADAbreach is a browser-based interactive simulation focused on SCADA / ICS security. The goal was to model industrial systems and attack/defense mechanics inspired by real-world …

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  3. comment
    Comment #46236450

    I think some wires got crossed. My point wasn’t that LLMs can’t produce useful infra or complex code clearly they can, as many examples here show. It’s just that neither extreme na…

  4. comment
    Comment #46232343

    I keep wondering about one thing: maybe Disney isn’t paying for the technology at all — maybe they’re paying for a spot in the future. If generative video becomes as common as soci…

  5. comment
    Comment #46223385

    True, but even with native audio-token models you still need to split the model’s output channels. Reasoning/internal tokens shouldn't go into the audio stream only user-facing con…

  6. comment
    Comment #46223191

    Got it, thanks for pointing it out.

  7. comment
    Comment #46222239

    A simple way is to split the model’s output stream before TTS. Reasoning/structured tokens go into one bucket, actual user-facing text into another. Only the second bucket is synth…

  8. comment
    Comment #46221828

    A lot of the debate here swings between extremes. Claims like “AI writes most of the code now” are obviously exaggerated especially coming from a nontechnical author but acting lik…

  9. comment
    Comment #46221775

    Interesting experiment. Using modern LLMs to retroactively grade decade-old HN discussions is a clever way to measure how well our collective predictions age. It’s impressive how l…

  10. comment
    Comment #46221697

    Honestly, this feels like another case where the headline sounds bold, but the real impact will be minimal. Any age-based restriction ends up in the same place: platforms are force…

  11. comment
    Comment #46207339

    The “9x faster than Unity” line also jumped out at me. Empty-scene benchmarks are basically a measurement of how thin your abstraction layer is, not how the engine behaves under ac…

  12. comment
    Comment #46207281

    I always find it interesting how often the simplest hash table layouts end up performing best in real workloads. Once you avoid pointer chasing and keep everything in a compact arr…

  13. comment
    Comment #46207252

    The hardware story is interesting, but I’m curious how much of the real-world adoption will depend on the maturity of the compiler stack. Trainium2 already showed that good silicon…

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