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Viewing profile — arrjayh

arrjayh

HN member
Joined
Mon, Oct 14, 2019, 7:13 PM UTC
HN karma
61
Public activity
12 items

About arrjayh

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Recent public activity

  1. comment
    Comment #41708063

    ~20 engineers, ~3 people managers. From what I recall the team had high attrition and shuffled through a number of people managers. When I joined 1 manager was new hire, 1 manager …

  2. comment
    Comment #41690015

    > My experience at big corporate is that (edit: unmanageable) tech debt is caused by undisciplined and unorganized scrum team. Yeah, this is 100% correct. I comically left Riot aft…

  3. comment
    Comment #40706511

    Yes, you should absolutely care.

  4. comment
    Comment #39747378

    What in the actual, 6.2 GHz!? The power draw must be insane.

  5. comment
    Comment #39610569

    Do they really? that seems difficult to navigate

  6. comment
    Comment #39593126

    Probably because they couldn't hire effectively?

  7. comment
  8. comment
    Comment #37364485

    This is brilliant. I'm a mid-level engineer with decent C/C++/Rust background. Have yet to find a team like this. I'm inspired by your story to keep searching!

  9. comment
    Comment #37364383

    This is awesome! I've become preconditioned to seeing slow buggy demos. This is snappy and a great representation of HTMX. Good work!

  10. comment
    Comment #37364315

    I'm working through this exact situation right now, I really appreciate this insight!

  11. comment
    Comment #36451395

    Can't add much more than what's already been said here but I'm glad to see more presence of this on the internet. Grew up in IL, this was largely unspoken + alcohol and drug abuse.…

  12. comment
    Comment #36374738

    I nominate SDL2 and DPDK. Spent a lot of time combing through these code bases, found them to be excellent.