Viewing profile — arrjayh
arrjayh
HN member- Joined
- Mon, Oct 14, 2019, 7:13 PM UTC
- HN karma
- 61
- Public activity
- 12 items
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About arrjayh
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Recent public activity
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Comment #41708063
~20 engineers, ~3 people managers. From what I recall the team had high attrition and shuffled through a number of people managers. When I joined 1 manager was new hire, 1 manager …
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Comment #41690015
> My experience at big corporate is that (edit: unmanageable) tech debt is caused by undisciplined and unorganized scrum team. Yeah, this is 100% correct. I comically left Riot aft…
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Comment #40706511
Yes, you should absolutely care.
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Comment #39747378
What in the actual, 6.2 GHz!? The power draw must be insane.
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Comment #39610569
Do they really? that seems difficult to navigate
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Comment #39593126
Probably because they couldn't hire effectively?
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Comment #37364485
This is brilliant. I'm a mid-level engineer with decent C/C++/Rust background. Have yet to find a team like this. I'm inspired by your story to keep searching!
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Comment #37364383
This is awesome! I've become preconditioned to seeing slow buggy demos. This is snappy and a great representation of HTMX. Good work!
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Comment #37364315
I'm working through this exact situation right now, I really appreciate this insight!
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Comment #36451395
Can't add much more than what's already been said here but I'm glad to see more presence of this on the internet. Grew up in IL, this was largely unspoken + alcohol and drug abuse.…
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Comment #36374738
I nominate SDL2 and DPDK. Spent a lot of time combing through these code bases, found them to be excellent.