Viewing profile — aplavin
aplavin
HN member- Joined
- Sat, Aug 20, 2022, 3:06 AM UTC
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About aplavin
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Recent public activity
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Comment #49163326
> I do wonder if you do like, size estimates of a black hole in my room. Suppose I have a black hole in my room, I'd be curious to know what the mass of that is, like a fun fact, t…
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Comment #49163299
Would MSAA compute more samples, effectively multiplying shader computation? Ideally, it should be something adaptive, to the number of pixels/device compute power, eg compute 2x s…
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Comment #49138355
> I thought "oooh this is interesting I wonder how they are going to do physically accurate on an end device" Recalling how the original particle sim was something like 100TB, took…
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Comment #49138168
Hmmm I think I see what's happening here. Basically, all devices I tested (laptops/phones/tablets) seem to have small pixel size, and to save on compute power for weaker devices I …
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Comment #49138092
The vast majority of scientific images, be it in papers on press releases, are using an arbitrarily-chosen colormap to map whatever numeric values are there to actual visible pixel…
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Comment #49075157
To describe cow's gravity? Pretty much so. Then, for visualization and even for many biological purposes, it's accurate enough to mode the cow as a bunch of organs with known proce…
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Comment #49075103
>> I follow the by-far-dominant approach in scientific literature, where color mapping choice is completely unrelated to physical accuracy of the plotted observations or simulation…
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Comment #49074934
> why the stars surrounding the black hole are just points, and more over why the lines are straight to the centre of the hole Sorry for confusion! Points + lines are just other us…
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Comment #49074881
That would be fun indeed! Not sure I would literally want to put this into my room though.
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Comment #49074864
You mean, without a camera and a screen, out of pure physical objects? You can actually reproduce gravitational light bending quite accurately with a properly-shaped lens (some win…
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Comment #49074755
Could you please share a screenshot so that I investigate what actually happens? I tested on a few different devices, but far from anything extensive.
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Comment #49074698
Hmm, interesting! I saw that it's a draft, and didn't investigate further. Maybe it does work indeed on some browsers. Generally, the compatibility story turned out more fragmented…
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Comment #49072781
> not using a perceptually uniform colormap in the year 2026 is quite a blunder Then you are up for a big surprise if you browse through modern published papers :)
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Comment #49072755
> What exactly is physically accurate here though? I'll assume this is a good faith question, hope it was intended like one. I view strong light bending as the key distinguishing p…
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Comment #49070530
Note that most of the points you raised are clearly not bugs – most notably, things like non-rotating black hole or colormap choice. At the very most, these can be considered missi…
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Comment #49070457
Arguing about colormap choice seems very strange to be – this is such a common practice in astronomy (and other fields!). The vast majority of images you see in published papers ap…
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Comment #49070431
That option for rotating (Kerr) black holes generally works, but not on all devices in my experiences. Debugging on someone's phone is not that straightword, so I went with the mos…
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Comment #49070376
> AR + camera warping don't work together, unfortunately – browser API limitations. So, you either choose AR and see the simulated emission from around the black hole, properly war…
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Comment #49070344
Yes, even observing a single jet pointed towards us (typically, at just a few degrees) is routinely used a strong argument for existence of many similar powerful sources, just misa…
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Comment #49070263
It's purely my color map choice – the underlying simulated image is simply a number at each pixel. Transforming that number to the actual displayed color is generally an arbitrary …
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Comment #49070186
Sure, see https://blackhole.plav.in/ar_example.mp4 for an example. Should work on most Android phones, even old ones (mine is 7 years), the Chrome browser is generally best for AR.…
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Comment #49069036
Sure, most of the raised questions are reasonable potential feature additions to be made – things like rotating black holes, or linear brightness-to-screen-pixel mapping. They just…
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Comment #49068972
Eagerly awaiting WebGravity API support to control your device's builtin gravity field generator!
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Comment #49068947
Yes, as said in the text, unfortunately this is a limitation of browser APIs. You either get AR and no access to the camera feed (this is the AR mode here, black hole floating in y…
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Comment #49068917
Colormap/colorscale is generally considered an arbitrary choice in scientific plots or visualizations. Linear mapping of simulated emission brightness -> screen brightness could be…