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aodaki

HN member
Joined
Wed, Mar 03, 2021, 4:00 AM UTC
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115
Public activity
10 items

About aodaki

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Recent public activity

  1. comment
    Comment #26337705

    You can see native Mac demo at: https://www.youtube.com/watch?v=ezvQPREjN1s Note that I haven't really optimized it yet. Certainly there should be low-hanging fruits, but I don't d…

  2. comment
    Comment #26337649

    Virgil 3D does good enough for my workload. I saw some problems in GLES backend support but they are minor and I have already written patches for them. However, as feature_list in …

  3. comment
    Comment #26337575

    Thank you for your work & reply. I already submitted some and a few were merged and one is in review. The other patches are not submitted yet because they require a little change f…

  4. comment
    Comment #26330892

    Maybe, but it still requires more efforts.

  5. comment
    Comment #26330864

    Virgil 3D renderer provides some desktop GL emulation, so it is still somewhat usable. But a serious application expecting desktop GL would see glitches. My recommendation is to us…

  6. comment
    Comment #26326936

    I mean, Android Studio eats memory too much.

  7. comment
    Comment #26326789

    I haven't tried XQuartz at all because I didn't think that kind of software has plenty of resource and is well maintained. Retina support is just one problem caused by lack of main…

  8. comment
    Comment #26326757

    Right. Frame rate heavily depends on workload. For me, it is completely fine. I just develop some softwares with little graphics load, and use Web applications and watch some video…

  9. comment
    Comment #26326728

    Indeed, it is. 16GB is too constrained even for native Linux desktop environment.

  10. story