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aoakenfo

HN member
Joined
Sat, Jun 01, 2013, 7:10 PM UTC
HN karma
14
Public activity
17 items

About aoakenfo

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Recent public activity

  1. story
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  4. comment
    Comment #9447727

    professional gamers have incredible hand/eye coordination and the ability to process and react to events in near realtime. but from the outside, it just looks like some button push…

  5. comment
    Comment #9348698

    Same. I was just looking at the new courses last night on Lynda...all business-oriented. I left the site with relief that I had canceled my membership. With the acquisition news th…

  6. comment
    Comment #9140644

    UE4 is a complex beast that will take a long time to master. It takes a team of specialists to truly leverage its power. UE4's market is high-end PC and console titles. UE4 is pret…

  7. comment
    Comment #8975890

    So...a JS interface to a server that creates native views. I don't get it, what is all the hype about? You've got an extra layer and level of abstraction (read: complexity) in your…

  8. comment
    Comment #8840323

    Somebody should start a new computer company (out of your garage of course) by customizing Linux for Mac hardware and call it Orange Orange computers in a nutshell: - beautiful har…

  9. comment
    Comment #8684577

    A flurry of hacks tends to beat the "correctly designed" way: http://www.jwz.org/doc/worse-is-better.html

  10. comment
    Comment #8682768

    I think the more thoughts you can process per minute, the more time begins to slow. Drugs could be a way to achieve this.

  11. comment
    Comment #8033542

    take any job you can. once you have a job, it's easier to get another one. and of course, portfolio, portfolio, portfolio. i find a blog is better than github -> if that blog has p…

  12. comment
    Comment #7716549

    I agree with the "long tail of details". The big wins are championed while seemingly infinite little gotchas are glossed over. Native development appears to be linear and straightf…

  13. comment
    Comment #7661847

    I have a Mac/PC drawing app that I never released: http://www.conceptualinertia.net/aoakenfo/forkira-flash-draw...

  14. comment
    Comment #7488916

    demonstrates an immediate connection with their tool: http://vimeo.com/36579366

  15. comment
    Comment #7221504

    https://www.dartlang.org/

  16. comment
    Comment #7100817

    I make $0.70 cents (1 sale) every month from my iOS puzzle game: https://itunes.apple.com/us/app/simpl/id672601351?ls=1&mt=8 In a few months I'll be able to buy myself a coffee! =)…

  17. comment
    Comment #5805468

    Establish a feedback loop early. For example, I frequently show progress to developer friends. Their comments and encouragement fuel motivation.