Viewing profile — antiuniverse
antiuniverse
HN member- Joined
- Mon, Mar 19, 2012, 4:45 PM UTC
- HN karma
- 218
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- 39 items
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About antiuniverse
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Recent public activity
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Comment #24674519
You might also enjoy “Memory Bandwidth Napkin Math”: https://www.forrestthewoods.com/blog/memory-bandwidth-napkin...
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Comment #24100073
The standard approach to this, at least on Windows, is to build the debug symbols into a separate database (PDB file), and reconnect the addresses to the symbol names on the back e…
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Comment #23278272
Sure, I didn’t say changes don’t happen. Plenty of teams gutted UE and made it into something unrecognizable. But it shouldn’t be your first choice. How about this... stick to smal…
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Comment #23276432
It’s true that you really, really want to avoid making changes to the engine. Even for AAA studio source licensees in prior UE generations this was widely agreed upon. The good new…
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Comment #22997061
Real Genius: https://imdb.com/title/tt0089886/
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Comment #22677654
I haven’t been through the process recently, but I believe the i1 Display Pro I have includes optional workflow steps which ask you what controls are available on your display, and…
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Comment #22206654
This is neat, but it seems strange to call it a "port" of a closed source proprietary commercial product. It doesn't actually seem to be related beyond also being a firewall with a…
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Comment #21717698
Close; there's a precedent for it having been subverted via firmware compromise: https://www.usenix.org/system/files/conference/usenixsecurit...
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Comment #21365916
>Some excerpts from many years ago did defend the alleged liberty of children to have sex – even with adults – “if the child accepted it”. For example, in 2003 Stallman wrote >>"I …
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Comment #21310013
Hmm, I swear this must be new since last time I checked the Blender site, but it seems to address my concerns very succinctly, and apparently that's not relevant: > Sharing or sell…
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Comment #21309919
Very impressive, and I'm also seriously tempted to look into a pipeline to take these into Unreal Engine as an alternative to SpeedTree. There's something I've been curious about, …
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Comment #20842879
>I’ve heard of developers that don’t use debuggers because they have a mental model in their head. Having heard these claims myself, I firmly believe that developers who eschew deb…
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Comment #20842323
That might be considered an example of profile-guided optimization: https://en.wikipedia.org/wiki/Profile-guided_optimization
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Comment #19660893
Keep in mind that to manage the insane scale, Microsoft internally hides git behind a custom virtual file system: https://vfsforgit.org/ https://github.com/Microsoft/VFSForGit
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Comment #17607563
It allows you to upload PDF or website snapshots, and by default an account is granted 300 MB free storage. They also have paid upgrades: 2 GB: $20/yr 6 GB: $60/yr Unlimited: $120/…
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Comment #16991899
There's actually a term for that effect: "semantic satiation." https://en.wikipedia.org/wiki/Semantic_satiation
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Comment #16710136
I suspect it has something to do with the captive wifi webview being (frustratingly) modal. I was staying at a hotel recently that wants you to put in your rewards account credenti…
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Comment #11867524
Not my field, but in case this link is helpful: "Planning Algorithms" by Steven M. LaValle http://planning.cs.uiuc.edu/ >This book presents a unified treatment of many different ki…
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Comment #9548853
Even treadmill desks are coming under fire now... it seems you just can't win. http://www.katysays.com/junk-food-walking/
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Comment #9215604
Anecdote: I am an independent game developer who views git-annex as unproven, but who would also love to get away from Perforce. However, Perforce is free for up to 20 users, and r…
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Comment #9141679
Here's an outstanding article that goes into the nuance of actually achieving floating point determinism: http://gafferongames.com/networking-for-game-programmers/flo... My takeawa…