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anentropic

HN member
Joined
Fri, Jul 16, 2010, 11:39 AM UTC
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2,583
Public activity
1,521 items

About anentropic

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Recent public activity

  1. comment
    Comment #49224018

    Yeah, I am a bit tired of all the "this is AI, meh" comments on HN but I nearly posted one myself on this... so weird to have it all written in the 1st person voice, but also clear…

  2. comment
    Comment #49212618

    All well and good, but a full size with right-handed numpad is baked into my muscle memory from decades...

  3. comment
    Comment #49212584

    What if it was Fable 5 baked in?

  4. comment
    Comment #49198451

    Any plans for a model with numeric keypad too?

  5. comment
    Comment #49198399

    I'm curious what kind of prompts people are doing to get 'dumb' ideas out of Fable

  6. comment
    Comment #49109156

    Imagine if this page had images of all the items described in the text

  7. comment
    Comment #49108357

    can I vary the context length depending on RAM available?

  8. comment
    Comment #49107720

    I suspect there's a conceptual problem here to what extent is "retain the logical ability" meaningful without attaching it to some knowledge

  9. comment
  10. comment
    Comment #49095503

    I think it's also ingrained that the chord starts from 3rd and 5th degrees so numbers above 7 are always adding in one of the other degrees. Or that a chord should have at most 'on…

  11. comment
    Comment #49082373

    So far my 'solution' to this has been periodically run a separate round of whole-codebase code review (preferably Fable) and then rounds of refactoring off the results of that

  12. comment
    Comment #49081683

    oh, yes there was one empty tile, I'd just used all the numbers - got it

  13. comment
    Comment #49072418

    Isn't it the curvature of the fretboard (to allow for bowing individual strings) that prevents chords on a violin rather than lack of frets?

  14. comment
    Comment #49072395

    I read a pretty good argument once that this chord should really be called a b10 (no one does though...)

  15. comment
    Comment #49072033

    "Help" shows three chains expected, solved now Not sure if the puzzles are supposed to have a unique solution or the aim of the game is to find the expected 'solution'

  16. comment
    Comment #49071866

    It seems I found a solution to https://dozenal.game/daily/449 "Yellow herrings" that is not the intended one - slightly frustrating All numbers used, four chains ending on 12 but o…

  17. comment
  18. comment
    Comment #49004195

    Those are different techniques... Cursor's Composer + Fable combo was a plan agent + execute sub-agents swarm Fireworks K3 + Fable router was dynamically choosing single model for …

  19. comment
    Comment #48991580

    At the same time a lot of the stuff in this Cursor post sounds like things that Gastown was doing, albeit more sober and thought through

  20. comment
    Comment #48990509

    Try https://github.com/blader/humanizer agent skill

  21. comment
  22. comment
    Comment #48977459

    does it need M1 Pro specifically, or any M1 could work?

  23. comment
    Comment #48977226

    it's just showing off, they all seem inauthentic and homogeneous, don't feel like real workspaces

  24. comment
    Comment #48977214

    not what I'm looking for

  25. comment
    Comment #48950376

    TBH I feel like this is cringe