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andyfilms1

HN member
Joined
Sat, Jul 24, 2021, 4:27 PM UTC
HN karma
254
Public activity
86 items

About andyfilms1

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Recent public activity

  1. comment
    Comment #49161189

    https://www.reddit.com/r/cinematography/comments/1p2exyx/che...

  2. comment
    Comment #49161178

    > Stagecraft is just one implementation but you don't think that the Unreal 3D worlds that are used behind it are beginning to be generated with AI? They are not. Source: I have ru…

  3. comment
    Comment #49159749

    With a few notable exceptions (James Cameron) the film industry is largely unconcerned with "possibility." I think this is often why there is such a big misunderstanding from tech …

  4. comment
    Comment #49159647

    Sure, but saying that AI is the magic bullet to solve this is completely speculative. If and when a fully GenAI film is released and performs well at the box office, than I'm sure …

  5. comment
    Comment #49158907

    Man, this is so misguided.... 1. Stagecraft/virtual production is a thing, yes, but the backgrounds are not "AI rendered," they're 3D scenes built in Unreal. They have to be, becau…

  6. story
    Show HN: Jotchi, a smart scratchpad for the busy brain

    I love the idea of projects like Obsidian, but since I already have difficulty dealing with one brain, the idea of managing a second has never really worked for me. Since I'm alway…

  7. comment
    Comment #49064661

    This is good general advice. If your software needs a "tour," that's a good indicator you should work on your UX instead. If you're just excited to tell the user about a new featur…

  8. comment
    Comment #49011159

    Oh, so mass theft is okay as long as American companies are doing it

  9. comment
    Comment #48920298

    If this is important to you, Shotdeck is a (paid) alternative with tons of detail about every shot.

  10. comment
    Comment #48884044

    I used WASM

  11. comment
    Comment #48884033

    Okay, I mean obviously :D I was more trying to convey the feeling of it.

  12. comment
    Comment #48882578

    Odin is not like JS or something where you'd need a VM or transpilation process to target an embedded system. It's just C with nicer syntax and modern data structures, there's no "…

  13. comment
    Comment #48882544

    You can look at my repo here: https://github.com/MadlyFX/odin-embedded-boilerplate I don't believe Xtensa (ESP32) is supported yet, but people have been asking for it, so it may ha…

  14. comment
    Comment #48881360

    I've been using Odin for about 6 months now, and to be honest, it's hard to find fault with it. I've used it for STM32 microcontroller firmware, web and desktop applications, and a…

  15. comment
    Comment #48825104

    And therein lies the rub. Unreal 5 is massive and complex, and there comes a point where it takes longer to understand how to layer on your own customizations than just to start fr…

  16. comment
    Comment #48794383

    Can I ask a dumb question to those smarter than I: Is this way of visualizing temperature/pressure accurate, or is it an abstraction for convenience in the same way that depicting …

  17. comment
    Comment #48775822

    The key difference is the founder built a product in search of a problem to solve, rather than the other way around. The "secret" is just to talk to people in the field they're try…

  18. comment
    Comment #48766391

    When I was younger, I was always paranoid when I reached out to somebody and didn't hear back. Now that I'm older and busier, I totally get it. Clearly state who you are, what you …

  19. comment
    Comment #48615052

    I will say--as someone who has fielded late night troubleshooting calls--I totally understand OP's point of view. It's reasonable to expect that you will be able to answer question…

  20. comment
    Comment #48490248

    Gridfinity is fun, but just about any other organizational method is easier and faster.

  21. comment
    Comment #48436580

    Additionally, without the knowledge of how you got from A to B, you don't know what else is possible (or impossible.) In the process of doing something manually, you may stumble ac…

  22. story
    Show HN: One-Shot Program Generation Through Direct Memory Diffusion

    This is a POC of an idea I've had for a while. Rather than using LLMs to generate code, what if we could just write a software image directly into memory? At the end of the day, pr…

  23. comment
    Comment #48377522

    [flagged]

  24. comment
    Comment #48376906

    I was going to say, I don't understand what this does that Revit doesn't already do better. I guess it's a fun demo, but I doubt this was a problem that needed solving.

  25. comment
    Comment #48340599

    Absolutely. One of the major purposes of art is as a way to communicate things that can not be put into words. And if that's the case, how could one ever hope to create it with a p…