Viewing profile — andrewghull
andrewghull
HN member- Joined
- Sat, Jul 25, 2015, 10:30 PM UTC
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- 7 items
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About andrewghull
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Recent public activity
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Comment #41034605
Here's the final example in TypeScript if you find that easier to read: type NonEmpty = [T, ...T[]] const head = (list: NonEmpty ) => list[0] function getConfigurationDirectories()…
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Comment #39192914
That's almost exactly what I've done here, and then defined various nodes with different behaviour like for-loops, while-loops, etc. Take a look at https://docs.boardzilla.io/game/…
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Comment #39182757
Yes it's like BGA, not TTS. No, we haven't done much to secure the online playing experience for strangers other than simply enforcing the rules of the game. We've been so far more…
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Comment #39182517
Thanks for the comment, and yes we'd love to add more docs. (it's time consuming!) I understand that even a simple-sounding game can feel daunting to translate into a formalized AP…
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Comment #39182467
We've been planning to add a way to do pluggable AI functions (both for solitaire play and for testing). If you want to try, take a look at the TestRunner class for an easy way to …
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Comment #39182054
Appreciate that! We'll take another look at this.
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Comment #39181838
Co-creator here. I thought AGPL was ok as well, but Commons Clause specifically tried to address perceived deficiencies in the AGPL although I admit that it didn't really seem to c…