Viewing profile — am-gm
am-gm
HN member- Joined
- Mon, May 25, 2026, 12:44 PM UTC
- HN karma
- 77
- Public activity
- 15 items
- HN profile
- View on Hacker News ↗
About am-gm
No profile information was provided.
Recent public activity
-
comment
Comment #49320183
Thanks! Exp is the prototype for something I'm not sure how it would look at the end. Originally, i thought of a standalone language that is not only for game dev, but generally fo…
-
comment
Comment #49313514
Also, if you want to use winforms for your painting app, you can have a look at the image editor of the IDE - https://github.com/ArcadeMakerSources/ArcadeMaker/blob/maste... It onl…
-
comment
Comment #49298974
Thanks
-
comment
Comment #49298774
So I need to implement again the assembly manager in the IDE. which will allow you to add your own C# libraries (DLLs) and then the answer would be yes, but from within the engine'…
-
comment
Comment #49298502
1. Not in the current state of the engine, but in the future - after implementing all the graphics functions that i plan to add - yes, absolutly. 2. Hmm no, first time i hear about…
-
comment
Comment #49298136
This is really interesting. Thanks
-
comment
Comment #49297465
Thanks. As you said, the IDE is built on winforms, so it's windows only. maybe it was a mistake to not to use a cross platform framework like avalonia, but i really like the winfor…
-
comment
Comment #49297393
I really don't want to use AI for my project. I love writting code by myself, and except for very few specific things, I didn't use it in this project. But for the language i actua…
-
comment
Comment #49297200
Thanks! so, at first i really used C# for scripting language, so it was like GameMaker-8 but C# instead of GML... but after almost year of development, i was bored. it wasn't excit…
-
comment
Comment #49297159
If I'll have an idea for such a "killer-feature", I'll do my best to implement it... :)
-
comment
Comment #49297152
Wow, my post suddenly went viral! Just opened GitHub a few minutes ago, and saw +17 stars on my project from the last few hours... Anyway, i see a lot of people asking WHY making k…
- story
-
comment
Comment #49252679
Thanks, i can't edit this anymore but for next time I'll remember that
-
story
Show HN: Game Engine with its own IDE and scripting language
GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own languag…
-
story
Show HN: My biggest solo-project: Game engine with its own programming language
Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engi…