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am-gm

HN member
Joined
Mon, May 25, 2026, 12:44 PM UTC
HN karma
77
Public activity
15 items

About am-gm

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Recent public activity

  1. comment
    Comment #49320183

    Thanks! Exp is the prototype for something I'm not sure how it would look at the end. Originally, i thought of a standalone language that is not only for game dev, but generally fo…

  2. comment
    Comment #49313514

    Also, if you want to use winforms for your painting app, you can have a look at the image editor of the IDE - https://github.com/ArcadeMakerSources/ArcadeMaker/blob/maste... It onl…

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  4. comment
    Comment #49298774

    So I need to implement again the assembly manager in the IDE. which will allow you to add your own C# libraries (DLLs) and then the answer would be yes, but from within the engine'…

  5. comment
    Comment #49298502

    1. Not in the current state of the engine, but in the future - after implementing all the graphics functions that i plan to add - yes, absolutly. 2. Hmm no, first time i hear about…

  6. comment
    Comment #49298136

    This is really interesting. Thanks

  7. comment
    Comment #49297465

    Thanks. As you said, the IDE is built on winforms, so it's windows only. maybe it was a mistake to not to use a cross platform framework like avalonia, but i really like the winfor…

  8. comment
    Comment #49297393

    I really don't want to use AI for my project. I love writting code by myself, and except for very few specific things, I didn't use it in this project. But for the language i actua…

  9. comment
    Comment #49297200

    Thanks! so, at first i really used C# for scripting language, so it was like GameMaker-8 but C# instead of GML... but after almost year of development, i was bored. it wasn't excit…

  10. comment
    Comment #49297159

    If I'll have an idea for such a "killer-feature", I'll do my best to implement it... :)

  11. comment
    Comment #49297152

    Wow, my post suddenly went viral! Just opened GitHub a few minutes ago, and saw +17 stars on my project from the last few hours... Anyway, i see a lot of people asking WHY making k…

  12. story
  13. comment
    Comment #49252679

    Thanks, i can't edit this anymore but for next time I'll remember that

  14. story
    Show HN: Game Engine with its own IDE and scripting language

    GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own languag…

  15. story
    Show HN: My biggest solo-project: Game engine with its own programming language

    Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engi…