Viewing profile — alice-i-cecile
alice-i-cecile
HN member- Joined
- Thu, Apr 01, 2021, 10:37 PM UTC
- HN karma
- 381
- Public activity
- 71 items
- HN profile
- View on Hacker News ↗
About alice-i-cecile
No profile information was provided.
Recent public activity
-
comment
Comment #48078801
Half a million is pretty damn cheap for a full rewrite into Rust of a million line of code codebase.
-
comment
Comment #44664973
With the help of subsecond[0], we're seeing Even without hotpatching, Rust incremental compile times are on the order of 10 seconds, not multiple minutes. Clean compiles still take…
-
comment
Comment #44291167
Some reasoning is laid out here[0], but I'm curious to hear more too. [0]: https://blog.darklang.com/darklang-goes-open-source/
-
comment
Comment #41568688
Contribute to open source! This is incredibly effective: you're thrown in the deep end and surrounded by skilled mentors. If you're respectful of the needs of the team, your projec…
-
comment
Comment #41483670
Yeah, I'm one of Bevy's maintainers, and I've seen folks get tangled up (or overengineer things wildly) if they go in without a clear plan. ECS (and a strong compiler) makes things…
-
comment
Comment #40877767
Outside of the core reactivity and scenes work, I'm really excited about the improvements in both text rendering and picking. I think both of those will make a huge difference in t…
-
comment
Comment #40877757
Bevy makes it much easier to write reasonably fast, easily maintained, refactorable code. It's great for situations where you have a lot of complex logic, want to do something part…
-
comment
Comment #40722834
Generally speaking this will work, yes! Plants use more water during active photosynthesis, and unsurprisingly, water evaporates faster in the open sun. But logistically, on-demand…
-
comment
Comment #39680407
They're so, so much work. Carefully going over the log, and patiently explaining / showcasing and contextualizing them is even more work than writing docs for the same feature, sin…
-
comment
Comment #39680384
Ah okay! I can see the need for this. This is a large part of why the States machinery exists, but I see your point about it being error-prone to remember to tag and then despawn e…
-
comment
Comment #39680217
https://github.com/bevyengine/bevy-website/issues/1097 Yep, on our wishlist and will be added :)
-
comment
Comment #39680199
Thanks (I am the aforementioned project manager) :) Docs are a high priority for me, especially beginner content, assets, and rendering for me. Rust's in-repo examples are really h…
-
comment
Comment #39676286
Physics is 3rd party currently, but it's on our roadmap for "some day, definitely". Writing your own physics engine is... a lot of work, and not something that I'm excited to volun…
-
comment
Comment #39673410
From what we could tell, not really! It seems like a slow policy change, basically dictated at the level of the individual bureaucrat. That said, the Zig Foundation got status in 2…
-
comment
Comment #39673100
Hi! I'm the fabled "project manager" that we'd like to hire! Helping run Bevy has been an incredible experience, and I'm very excited about the idea of being able to do this full-t…
-
comment
Comment #38145528
Steam Deck functions great, Xbox is a well, maybe. Playstation and Switch are "negotiate with the console owners" situation. Mobile is functional but immature, same with XR.
-
comment
Comment #38145020
I gave a talk about this recently![0] But, to answer your question directly: - Rust performance is comparable to C/C++, but Bevy has had much less time to get optimized than C/C++.…
-
comment
Comment #38144964
Yeah, that's not a bad way to describe its positioning. Currently not a lot of batteries included: the experience is much more like "writing a web app using a framework" than it is…
-
comment
Comment #38144892
We've discussed this pretty recently on GitHub [0]. I'm personally in favor of shipping 1.0 within the next year or so. The most interesting part of that to me is figuring out how …
-
comment
Comment #37703880
These resources are exceptional: I reference the hexagon page constantly!
-
comment
Comment #37702969
This is super valuable. I see the same things helping game devs with marketing: they're often too keen to put energy and money into marketing when they haven't identified a niche o…
- story
-
comment
Comment #37592397
Really good sober take on what's actually involved in building a game engine from scratch. Unless you have a really good reason, it's probably not a good way to make a game. It is …
-
comment
Comment #37584288
Yeah: this is frustrating to see. At some point, it doesn't matter what anyone else does: the selfish benefits of reducing climate change will be worth it to your nations.
-
comment
Comment #35416755
I help run a large open source org. I'd be interested in using a service like this, but only if it offered a good way to crowd-source the funding for bounties. Ideally we'd be able…