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Viewing profile — akawry

akawry

HN member
Joined
Mon, Jan 16, 2012, 5:00 PM UTC
HN karma
12
Public activity
11 items

About akawry

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Recent public activity

  1. story
  2. comment
    Comment #44855027

    Take a look at ik_llama.cpp: https://github.com/ikawrakow/ik_llama.cpp CPU performance is much better than mainline llama, as well as having more quantization types available

  3. comment
    Comment #44644589

    ik_llama.cpp is a popular fork of mainline llama.cpp started last year containing many new SOTA quants and improved CPU performance. On 07/20, GitHub deleted both the repo as well …

  4. story
  5. comment
    Comment #35623190

    i don't think that's true anymore after project meiosis

  6. comment
  7. comment
    Comment #15504890

    Do you mind me asking which industry you work in? I would have sent you an email but couldn't find your details in your profile

  8. comment
    Comment #15411175

    What about just importing the css file from your component file? For example, in MyComponent.js, you have: import './MyComponent.css'; const MyComponent = () => ( I'm a component! …

  9. comment
    Comment #3587759

    Tried to apply a genetic algorithm to arrive at a solution: https://gist.github.com/1820794 . Doesn't work too well just yet; maybe someone can take a look/play around with it/give…

  10. story
    Ask HN: What SDK was Temple Run created with?

    I have a hunch they used Unity 3D (http://unity3d.com/) but I couldn't find it in their showcase, nor could I find any articles online on how they developed it. Can anyone confirm?…

  11. comment
    Comment #3511149

    Where is your pricing information?