Viewing profile — aidanbeck
aidanbeck
HN member- Joined
- Fri, May 01, 2026, 1:10 PM UTC
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- 43
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- 9 items
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About aidanbeck
https://aidanbeck.com/
Recent public activity
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Comment #49035518
And feel free to roast my implementation. There are a lot of objective improvements I should make, but at least I didn't use AI. https://github.com/aidanbeck/sequence
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Show HN: Sequence, a daily spatial number puzzle
A field of random numbers with simple interactive mechanics is like a cheat code for designing puzzle games. Credit to my brother who came up with the initial idea, inspired by gam…
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Comment #48723938
Everyone is gravitating to the phone, but habit is an enduring force. Some people will always use a computer for specific tasks as they learned for the rest of their life. I think …
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Comment #48720082
This is still the case for non-techie Millennials and older. But for the younger generations who might have grown up with a smartphone as their only personal device, the distinctio…
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Comment #48510113
One fun unintended mechanic: Because sailing off screen loops you around Pacman style, and because a browser window is dynamically resizable, you can use this to your advantage tel…
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Comment #48477480
The downside mentioned by the author's replacement in the article is the unfortunate explanation for why this is rare in practice. > "but that’s a lot more work for us." And it's n…
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Comment #48477252
I was going to comment on the Terence Eden excerpt quoted by the author about the woman researching housing benefits on an old PSP browser, when I noticed that you (the OP) are Ter…
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Comment #48064087
Aside from the fingerprinting methods, the graphics processor string seems to be the most immediately personal data given up (other than location, which was incorrect for me). I co…
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Comment #48022705
The most intriguing case for hijacking is in Neal's "cursor camp" game linked by the author. In my own designing of applications, navigating a 2d space exceeding the boundaries of …