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Yorrrick

HN member
Joined
Tue, Mar 18, 2014, 4:44 PM UTC
HN karma
17
Public activity
13 items

About Yorrrick

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Recent public activity

  1. comment
    Comment #7855701

    Compilation method isn't what's going on here. Static type systems are, as explained in the article.

  2. comment
    Comment #7690623

    Whatever consciousness is, it's not obviously required for an AI to start manipulating its surroundings to its advantage, which is one if the fears here.

  3. comment
    Comment #7613576

    I'd willingly pay that price if it delivers on what they said in the marketing. But it appears we'll have to wait.

  4. comment
    Comment #7613381

    Many people live in places where summer and winter are different, and they happen at the period of a year.

  5. comment
    Comment #7609182

    The "necessity" of those extensions is debatable, and they meant that code wouldn't be portable to Sun's implementation. There was real cause for concern, and there weren't a lot o…

  6. comment
    Comment #7609124

    To make a complete platform, you also need APIs, so there's more to it than just picking a language. You also need to figure out how to sandbox it; CINT appears to give programmers…

  7. comment
    Comment #7584302

    I call it silly too. While also admiring many of its ideals.

  8. comment
    Comment #7537792

    The argument suggested in the article is that harvesting plants also kills insects.

  9. comment
    Comment #7515775

    There are enough differences to warrant using different abstractions when appropriate. RAM never fails. Or, it never fails in a way that application code is expected to handle. RAM…

  10. comment
    Comment #7515208

    There is a cause I believe in pationately, but somehow not everyone sees it the way I do. Do you think it's ok for me to use hyperbole, if I'm sufficiently convinced I'm defending …

  11. comment
    Comment #7508386

    It's simple. "Bytecode" is just a kind if encoding. The only thing it does is make programs marginally smaller and marginally quicker to decode. It's not enough to justify enormous…

  12. comment
    Comment #7450349

    Also worth mentioning the announcements of numerous other game engines, including Unity and Unreal, supporting HTML5: https://blog.mozilla.org/blog/2014/03/18/gdc-2014-mozilla-an..…

  13. comment
    Comment #7423066

    Or they could just target WebGL and asm.js, which already works in Chrome, and let's see how long Google sits around with Chrome being slower at a popular use case.