Viewing profile — Yorrrick
Yorrrick
HN member- Joined
- Tue, Mar 18, 2014, 4:44 PM UTC
- HN karma
- 17
- Public activity
- 13 items
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About Yorrrick
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Recent public activity
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Comment #7855701
Compilation method isn't what's going on here. Static type systems are, as explained in the article.
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Comment #7690623
Whatever consciousness is, it's not obviously required for an AI to start manipulating its surroundings to its advantage, which is one if the fears here.
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Comment #7613576
I'd willingly pay that price if it delivers on what they said in the marketing. But it appears we'll have to wait.
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Comment #7613381
Many people live in places where summer and winter are different, and they happen at the period of a year.
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Comment #7609182
The "necessity" of those extensions is debatable, and they meant that code wouldn't be portable to Sun's implementation. There was real cause for concern, and there weren't a lot o…
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Comment #7609124
To make a complete platform, you also need APIs, so there's more to it than just picking a language. You also need to figure out how to sandbox it; CINT appears to give programmers…
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Comment #7584302
I call it silly too. While also admiring many of its ideals.
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Comment #7537792
The argument suggested in the article is that harvesting plants also kills insects.
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Comment #7515775
There are enough differences to warrant using different abstractions when appropriate. RAM never fails. Or, it never fails in a way that application code is expected to handle. RAM…
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Comment #7515208
There is a cause I believe in pationately, but somehow not everyone sees it the way I do. Do you think it's ok for me to use hyperbole, if I'm sufficiently convinced I'm defending …
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Comment #7508386
It's simple. "Bytecode" is just a kind if encoding. The only thing it does is make programs marginally smaller and marginally quicker to decode. It's not enough to justify enormous…
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Comment #7450349
Also worth mentioning the announcements of numerous other game engines, including Unity and Unreal, supporting HTML5: https://blog.mozilla.org/blog/2014/03/18/gdc-2014-mozilla-an..…
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Comment #7423066
Or they could just target WebGL and asm.js, which already works in Chrome, and let's see how long Google sits around with Chrome being slower at a popular use case.