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UnmappedStack

HN member
Joined
Thu, Apr 24, 2025, 12:12 AM UTC
HN karma
263
Public activity
44 items

About UnmappedStack

Personal website: unmappedstack.dev

Recent public activity

  1. comment
    Comment #46762539

    It'd be very interesting to run the same experiment except rather than on different engines, just on different versions of Google in different years. Sadly I can't really search 20…

  2. story
  3. comment
    Comment #46419158

    Yeahhh I like to think of it as search like it's 2015...

  4. comment
    Comment #46419048

    Yeah I really do need to, I'm not sure why I didn't from the start...

  5. comment
    Comment #46419001

    I actually did not know if these, but I definitely will implement those!

  6. comment
    Comment #46418995

    Woah it was because I had run out of API credits, fixed! I'll improve the error screen for that. Sorry, did not expect this traffic, it's had several thousand searches today!

  7. comment
    Comment #46418882

    I see, that is odd and I haven't run into that yet, thank you! I'll have a look into it and try to reproduce the issue, which browser+OS are you on?

  8. comment
    Comment #46418875

    That's fair enough. For the record I do intend to apply for a non-profit official entity. I would say it still has a role as opposed to Brave considering the lack of advertising th…

  9. comment
    Comment #46418850

    Sure, would've made for a chunky post title tho :P

  10. comment
    Comment #46418734

    Yup, it is pretty much just a better frontend for existing search. I want to build my own index and ranking algorithm in the future, but sadly it's quite resource intensive so it w…

  11. comment
    Comment #46418727

    Oh! I will make sure to fix that, thank you for the bug report!

  12. comment
    Comment #46418525

    That is very true, and it's not cheap to maintain. I do however really hope that donations can cover it enough, and I have plans about other ways to monetise it while remaining not…

  13. comment
    Comment #46418480

    Honestly I agree. This is part of what I love about the idea of Kagi. I do believe a not-for-profit alternative is needed, however if there's any for-profit model a search engine s…

  14. comment
    Comment #46418470

    I do intend to support this and have actually already been asked to!

  15. comment
    Comment #46418464

    This is a really interesting view, but I'm not sure I agree. So many amazing projects are truly free without the goal of profit yet their maintainers still do amazing work. I feel …

  16. comment
    Comment #46418370

    As far as I'm aware, Ecosia does sell ads.

  17. comment
    Comment #46418367

    This is sadly probably quite true. I'm sure there are workarounds, like slightly changing it every month or two, although that would require quite heavy maintenance. Perhaps the co…

  18. comment
    Comment #46418361

    I see nilch as slightly more about being simplistic and not having many features that are unnecessary. I do share many of the values and benefits with searxng (and really love thei…

  19. comment
    Comment #46418349

    Thank you! I would definitely consider custom ddg bangs, yes. Is there any particular reason you want that rather than just all ddg's bangs like it is currently? I'll have a look i…

  20. story
    Show HN: My not-for-profit search engine with no ads, no AI, & all DDG bangs

    I've been working on a little open source [1] search engine, nilch. I noticed that nearly all well known search engines, including the alternative ones, tend to be run by companies…

  21. story
  22. comment
    Comment #43799297

    I'm not too sure what you mean. I kinda just avoided looking at existed implementations because it's a bit more interesting to do it myself.

  23. comment
    Comment #43799293

    Mostly just because C is a lot simpler, and in kernel dev, simplicity is everything. I've used rust for other projects but I feel like in kernel dev I would much rather use a simpl…

  24. comment
    Comment #43790653

    Hi, I use DoomGeneric which is a portable fork of Doom. It's on a TempFS loaded from an initrd. I use doom1.wad.

  25. comment
    Comment #43789334

    Yeah mmap is quite a stub lol, I def cheated on that. I just wanted framebuffer access, but the user heap uses sbrk internally instead of mmap anyway so I properly