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Unit520

HN member
Joined
Wed, Jul 28, 2021, 1:41 AM UTC
HN karma
276
Public activity
19 items

About Unit520

Homepage: https://unit520.net and you can contact me via unit520net at popular Google mail service.

Recent public activity

  1. comment
    Comment #36125610

    Destructible Tetris blocks: https://unit520.net/deadtrees/ Silly physics fun in the browser, but not a complete game (yet).

  2. comment
    Comment #32430295

    Some sort of systemic corruption in corporate culture must have emerged at least around the time when Personell was renamed to "Human Resources". I mean, think about it for a secon…

  3. story
    Show HN: ColorTiles Browser Game

    Hello HN! Here is a little game I made, colorful tiles must be placed next to other tiles and match in symbol or color. This game is inspired by Passage 3 and similar games like Qw…

  4. comment
    Comment #31291624

    This is actually written in C++ and I compile it to a native executable during development, and yet it crawls to a stop exactly the same, so I'm afraid that that one's on me. :D (I…

  5. comment
    Comment #31290250

    Thank you all for your nice comments and suggestions, be assured that I read every comment even if I didn't reply to you personally! I'm glad you liked it and will continue to work…

  6. comment
    Comment #31289741

    Thanks for reporting! Yeah, I'm aware of this error, it seems to be related to the shared hosting I'm using, I can't replicate it when serving locally. But as long as it is "fallin…

  7. comment
    Comment #31279085

    Thanks for the feedback, using the phone's accelerometer is actually a great idea! As others mentioned, there are web APIs for that these days, I'll try to include something like t…

  8. comment
  9. story
    Show HN: Tetris, but silly

    Hello HN! You can read this [1] blog post if you want to know more about some ideas that I have for this thing. This is just an experiment right now, there isn't any real game (yet…

  10. comment
    Comment #30965039

    That's exactly the stack I use as well: C++, OpenGL and Dear Imgui compiled via Emscripten. You can take a look at Hexmap [0] which is built this way. All in all the performance is…

  11. comment
    Comment #30871021

    Hello HN! This web app is a different take on the typical hex editor/viewer tool. Using this graymap visualization you can easily get a quick overview over binary data and spot int…

  12. comment
    Comment #30870863

    Very cool hack indeed! One thing I learned from this is that having an HDMI port gives you a free I2C port on top as well, as long as you have an old HDMI cable lying around to cut…

  13. story
  14. comment
    Comment #30488380

    Reading this article motivated me to take a closer look at printf/iostreams alternatives, and I have to say, the mentioned {fmt} library finally made me switch, so thanks for that!…

  15. comment
    Comment #28194722

    WebAssembly has no access to the outside world at the moment, that is correct. It is only able to call (and be called by) JS. A C++ application compiled via Emscripten ships (a fai…

  16. comment
    Comment #28194626

    He most likely just didn't pay enough close attention or thought about it I guess. And I agree that MS set themselves up for success with this type of scenery, it is fascinating ho…

  17. comment
    Comment #28176891

    Slightly off-topic, but still anecdotal how far CGI has come, I recently showed my dad who hasn't played any video games for at least 20 years this [0] video of the current MS Flig…

  18. comment
    Comment #28175257

    Outrageous, this can't be! But seriously, it is saddening sometimes to see so much mindshare and engagement wasted on poorly thought out "solutions" to whatever issue is currently …

  19. comment
    Comment #28111930

    Upcoming versions of Google Docs will use canvas based rendering [0], and I presume their custom renderer might be compiled to WebAssembly. WASM and Canvas (potentially using WebGL…