Viewing profile — ThatPlayer
ThatPlayer
HN member- Joined
- Tue, Dec 24, 2013, 5:20 AM UTC
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- 2,076
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- 1,274 items
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About ThatPlayer
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Recent public activity
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Comment #49236018
Generators don't ramp up/down immediately. Especially when peak power usage is 4-5pm, people getting off work, but also closer to sunset. That's a lot of power that needs to be gen…
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Comment #49141162
Recent development has 2 / 8 of the CPU cores able to be unlocked too. Originally shipped with 6 CPU cores enabled.
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Comment #49141059
It has no HDMI port. Some DP > HDMI adapters do CEC.
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Comment #48973336
Console releases were done by a different studio originally, 4J Studios. Bedrock spawned from the mobile ports, and eventually replaced the console editions and had different featu…
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Comment #48823937
I think their use of 3rd party libraries could prevent them from releasing it as open source without rewriting a bit. This even happened to the original DOOM 1 where they used a so…
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Comment #48822836
You might not have noticed, but that's also where anti-cheats started. All 3rd party anti-cheats started on community servers because well you aren't getting them into official ser…
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Comment #48822410
Ten year old desktop users aren't exactly known for buying new games, especially at full price. The average spending gaming hardware are the consoles. No one is going to start buil…
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Comment #48810177
That would have to include your own position on your own client. Adding a delay of the RTT of the worst latency in the server to your inputs Some games still do this. RTS games not…
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Comment #48691275
Sure, but it's also running on a GPU that's almost 10 years old and wasn't even high end at release. So I think it's fine performance for the hardware.
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Comment #48686880
Not disagreeing with you about lighting, but there is a differnce in older games that make RT optional. They use RT as a "ultra high quality" shadows/reflection graphical option. S…
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Comment #48672108
My reading habits are similar, and yeah I fell out of using my einks for similar reasons. Even with a web browser, einkbro for Android eink devices, it just never felt as good as e…
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Comment #48638174
They did take almost a year for Windows drivers for the Steam Deck OLED: https://steamdeckhq.com/news/windows-is-now-supported-on-ole...
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Comment #48638088
That CPU comes with a cooler so you don't need that. At 2TB SSD, you should compare to the $1350 steam machine instead. The GPU isn't exactly equivalent. Gamers Nexus puts it close…
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Comment #48637127
The DisplayPort 1.4 instead of 2.1 is also interesting. The RX7000 series came with DisplayPort 2.1. DisplayPort 1.4 should be enough to do 4K@120hz. Not enough bandwidth for HDR a…
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Comment #48637053
Last I checked the idle power consumption of the BC-250 was on the higher side to make me not want to use it as a media center, though that could be my PSU. No hardware decode/enco…
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Comment #48536270
Jeff Geerling has done a review and follow-up on one: https://youtu.be/twoAW0eLiXY I've considered just getting a bunch of 65W USB-C buck converters and DIY one.
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Comment #48143775
Not a power issue but a feature issue. No ray tracing stops Indiana Jones and Doom Dark Ages (though you can do it in software on Linux): https://youtu.be/aU2qwlCLWm8 . Doom Dark A…
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Comment #48143703
If you look at modern games that still do this, plenty of them add additional anticheats, not less. FiveM, modded servers for GTAV, had anticheats before Rockstar added any which a…
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Comment #48126229
Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the R…
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Comment #48117043
Another feature locked behind the app is individual part cancelling which is nice for partial print failures.
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Comment #48047380
SDL, who's main developer has been at Valve for years, already has added support for it back in November: https://github.com/libsdl-org/SDL/blob/main/src/joystick/hid...
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Comment #48042006
It's a bit more complicated than that (on Windows) because Steam doesn't make a virtual gamepad to the OS. The way Steam handles the input is by hooking into the games individually…
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