Live data from Hacker News

Viewing profile — Shinmera

Shinmera

HN member
Joined
Fri, Dec 05, 2014, 3:49 PM UTC
HN karma
598
Public activity
75 items

About Shinmera

https://shinmera.com

Recent public activity

  1. comment
    Comment #41539064

    I don't have a mac, let alone a silicon one, so I can't test on it (I also have no patience for Apple's BS). However, it should work. At least SBCL itself runs, and Trial is mostly…

  2. comment
    Comment #41538196

    Because, as you guessed, no implementation other than SBCL comes close to the performance needed.

  3. comment
    Comment #41533778

    That's what they claim, but ultimately it's their thing, so they do with it whatever they like.

  4. comment
    Comment #41533096

    I specifically talk about the fast evaluator for SBCL. But even without that contrib, SBCL does have another evaluator as well that's used in very specific circumstances.

  5. comment
    Comment #41532909

    Aw, thank you. Happy hacking!

  6. comment
    Comment #41532885

    It does have a HID keyboard API, but typically you're expected to present an on-screen keyboard.

  7. comment
    Comment #41532872

    The OS can do it, and some Nintendo titles on the Switch do use this capability, but I have talked to Nintendo directly about using it, and it's a hard No. I can't even use the JIT…

  8. comment
    Comment #41532859

    Yes, it's also open source: https://github.com/shirakumo/kandria My current unannounced project is a lot more ambitious still, being a 3D hack & slash action game. I post updates a…

  9. comment
    Comment #41532131

    You cannot publish games with homebrew, it has to use the official SDK. Besides that, almost nobody has a jailbroken Switch, so it would make it extremely hard to play any games on…

  10. comment
    Comment #41532125

    I'm not doing the SBCL parts, that's all Charles' work that I hired him for. My work is the portability bits that Trial relies on to do whatever and the general build architecture …

  11. comment
    Comment #34381010

    Thanks! I hope I can continue to do more.

  12. comment
    Comment #34381008

    I'd been thinking and brainstorming with friends for ages on what to call it and we couldn't come up with a good name. At one point I was forced to pick something, so I just chose …

  13. comment
    Comment #34380997

    Glad you're enjoying it, and remember, don't be ashamed of using the gameplay options should later sections get too frustrating. Hmm, I think the minimising thing might be due to t…

  14. comment
    Comment #34350498

    Cool, thanks a lot!

  15. comment
    Comment #34350495

    Thanks! Hope you find the time some day. And yes, the assets are the part you need a valid copy for if you want to hack on the game.

  16. comment
    Comment #34350478

    Good to hear!

  17. comment
    Comment #34350473

    Ha ha, alright. Dig away then :)

  18. comment
    Comment #34350460

    Yeah, the open world design is closest to Fallout, I'd say. We had plans to have dynamic faction mechanics like in the old Fallout games, too, but unfortunately that had to be cut …

  19. comment
    Comment #34350452

    Very common.

  20. comment
    Comment #34350447

    The problem is most likely that I haven't updated the included binaries of libmixed in a while. Building that in itself shouldn't be difficult, but no, there's no way to compile or…

  21. comment
    Comment #34346253

    That unfortunately won't be possible. And I'm afraid the Switch is by far not as powerful as one would like.

  22. comment
    Comment #34346244

    Thank you very much!

  23. comment
    Comment #34346239

    Thank you!

  24. comment
    Comment #34345519

    I already have a concept for another game. It'll be more ambitious in some respects and less so in others. Of course I'm continuing to use CL.

  25. comment
    Comment #34345507

    Believe me I'd love to have it on Switch but it's a tall order for reasons I can't discuss due to NDAs. It might happen if my finances look well enough. It does run on the Steam De…