Viewing profile — Riskofrain
Riskofrain
HN member- Joined
- Sat, Apr 12, 2025, 8:58 AM UTC
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About Riskofrain
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Recent public activity
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comment
Comment #44176381
What you're doing is rasterizing an SVG at runtime — basically turning it into a PNG, and when there's a scale change you're rasterizing the SVG again at a new resolution.This is u…
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comment
Comment #44166452
The next step for thorvg for me would be to prove itself as useful at runtime as rive. I would really like to see a real implementation of this in game engines like Godot Engine. J…
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Comment #43662662
I think that Lottie is much more flexible than Rive, at least as a format.. But I believe that neither Rive nor Lottie have really proven to be useful for games in cases of extensi…