Viewing profile — Profan
Profan
HN member- Joined
- Thu, Feb 27, 2014, 7:18 PM UTC
- HN karma
- 323
- Public activity
- 111 items
- HN profile
- View on Hacker News ↗
About Profan
http://about.prfn.se
[ my public key: https://keybase.io/profan; my proof: https://keybase.io/profan/sigs/TmCL7DYPrjZkxGaawgoyhm5XSb8rQdBojzfI5fkLTRM ]
Recent public activity
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Comment #48752494
How about people like Inigo Quilez? I'd say they're still quite high profile in today's landscape. And the main thing is I think there's just way more people in the field overall t…
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Comment #48433581
Good engineers should understand what goes on underneath them in the stack (at decreasing accuracy probably the more layers away it is) if they care about their craft and the quali…
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Comment #48248739
In a game development context, especially where C++ interop is involved and a lot of code lives across a boundary where memory is owned by C++ but you want to avoid/minimize marsha…
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Comment #46609693
Literally any familiarity with the lore and it just makes sense, the kind of people the 40k lore would resonate with are unlikely to be AI chuds in the first place. Though then aga…
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Comment #46006326
If anything OOP might actually be detrimental to many game engine applications (in a modern computing context in regards to the kind of data layouts and implementation patterns it …
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Comment #45985633
LLMs are here and Google Translate is still bad (surely, if it was easy as just plugging the miraculous perfect llms into it, it would be perfect now?), I don't think people who th…
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Comment #45696858
hah well, transformative doesn't necessarily mean positive!
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Comment #45659654
... it sure reads like slop and you know what they say, if it walks like slop, quacks like slop and talks like slop, it's probably slop
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Comment #45005895
The part of this that always confuses me is like nobody's aware gamejams exist, this has been a thing long before the LLM craze and people have been producing decent games on very …
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Comment #44748518
Yeah that's fair enough really, it is still surprising that there wasn't
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Comment #44711568
I uh, surely you knew about visas before this?
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Comment #44210968
I uhh, is this homeless larping? What in tarnation
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Comment #44082856
Damn, why not just be happy for people? We're all different, and I might be an outlier here but I think very few people actually "hate" people, unless they've wronged them in some …
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Comment #42921539
It's not all or nothing, you can combine approaches :) And if you're learning an alphabet where before you know 1000-2000 unique characters, you can't reasonably read anything, it'…
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Comment #42909160
How do you think that "working hard" bit works and produces results? Repetition! If you're learning a language and trying to learn vocabulary, a new alphabet, etc, anything that in…
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Comment #42798334
Eating reams of butter and cheese is a hell of a lot easier to sell than "hey you wanna go on this organ meat diet?" even if that's probably a lot more technically accurate
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Comment #41779989
Heck, I'm a gamedev right now and I completely understand the not going back bit
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Comment #39372101
Wow this stinks, I've been using this pretty heavily for the last while and really like it, but this kind of rugpull type thing is a pretty bad move. I wonder, do all the old versi…
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Comment #39166070
I just think things could be a little more aligned as I use C++ daily and often end up interacting with many different libraries and each has their own slightly idiosynchratic Stri…
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Comment #39166056
Huh right I see, I do like the idea of that and I wish that is what the actual C++ stdlib was more like, it would make my life of using C++ a lot more pleasant than it currently is…
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Comment #39160980
It's still funny to me how something titled "Sane C++ libraries" has zero interop with the STL; guaranteeing an even more fragmented C++ ecosystem. C++ has its place, but something…
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Comment #22768286
The only worse thing than Sweden practically doing nothing (saying this as an insufferable swede myself) are the insufferable articles somehow touting the superiority of the approa…
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Comment #21737256
In C (and C++) something as simple as forgetting to initialize a variable lands you in UB-land already, nearly every person I knew when I was learning myself (and still now) ran in…
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Comment #21259656
I wish standardizing documentation tooling (everyone uses a different tool today and ddoc by default has _no_ styling, no navigation, no nothing, so usually nobody writes docs for …