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Plagman

HN member
Joined
Wed, Apr 04, 2018, 11:34 PM UTC
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About Plagman

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Recent public activity

  1. comment
  2. comment
    Comment #46382298

    The Elden Ring stutter work was unrelated to this effort, it was work in vkd3d-proton by Hans-Kristian Arntzen as part of our open-source graphics effort.

  3. comment
    Comment #46001388

    I would keep in mind that the results reported there are likely quite a bit lower (in terms of CPU-side performance) than what you could achieve in practice, because it's running a…

  4. comment
    Comment #42817979

    https://alpynedreams.github.io/vgui.css/demo_greensteam

  5. comment
    Comment #35036866

    The L3 finding on Linux is likely caused by the C3 entry cache flush, which goes away in our upcoming 6.1 kernel. It doesn't affect most game workloads but can be a real performanc…