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Nvn

HN member
Joined
Thu, Jan 05, 2012, 12:08 AM UTC
HN karma
24
Public activity
11 items

About Nvn

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Recent public activity

  1. comment
    Comment #11453220

    Those techniques aren't capable of generating images at high resolution that even remotely look as crisp as what was done here. You can read on their website [1] what they did, and…

  2. comment
    Comment #11453185

    Check out: https://www.rijksmuseum.nl/en/search?s=objecttype&p=1&ps=12&... They require you to make an account, but they have tens of thousands of public domain photographs of many…

  3. comment
    Comment #9484748

    The article is about tech firms and universities stocking up on research centers of AI experts, with the claim in its title that there is a high demand for those AI experts. There …

  4. comment
    Comment #9484668

    As mentioned in the article, AI is the broader field that encompasses Machine Learning, and to a large extent also Data science (and Computer vision, NLP, Pattern recognition, etc.…

  5. comment
    Comment #9318230

    > If this model can provide an explanation for the small noises impacting NN performance on images (from karpathy.github.io, posted to HN earlier today) then that would be rocking …

  6. comment
    Comment #9294726

    > A fairly easy way to introduce rotation invariance in DCNNS is to perform random rotations on the inputs during training. Likewise for scale invariance. It is a bit silly to call…

  7. comment
    Comment #9253216

    >Some of them are very simple, and DO occur a lot in the world. For example, the alternating yellow and black line pattern would be encountered by a driverless car, and it would th…

  8. comment
    Comment #4695250

    There are a few things you should take into account: 1. You determine the 'dominant' colours to be the centroids of your clusters. The centroid is the mean of the points within the…

  9. comment
    Comment #3790444

    I really love the elegance of algorithms like these, a bunch of similar algorithms are discussed in Clever Algorithms[1]. It also discusses genetic algorithms[2], providing a reall…

  10. comment
    Comment #3784305

    That's actually discussed in the bug report[1] and apparently its use is discouraged by Unicode. [1] https://bugzilla.mozilla.org/show_bug.cgi?id=740477#c2

  11. comment
    Comment #3426675

    In the comments the author of the article refers to a paper[1] that describes the system (Ludi) that they're using. They came up with 57 aesthetics criteria which they used on game…