Viewing profile — NotMyBestWork
NotMyBestWork
HN member- Joined
- Tue, Nov 22, 2022, 6:17 PM UTC
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About NotMyBestWork
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Recent public activity
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Comment #33770995
OK I'll play around with emulating that on my end, thanks.
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Comment #33766741
Thanks, you can pinch to zoom if that helps? I should probably document that feature somewhere... I'll take a look at adjusting the padding. What device are you using it on btw?
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Comment #33763909
Thanks a lot for the feedback, I'm glad you enjoyed the today's three puzzles. The puzzles themselves are pretty diverse day-to-day, so feel free to check back if you fancy somethi…
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Comment #33756934
Thanks, yeah Flow is what inspired me. The difference is that the geometries in this are much more varied than in Flow. What do you think? I tried locking the drag to move along th…
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Comment #33754155
The game is meant to be in the style of WORDLE - three daily linking puzzles to challenge the user (like those in Numberlink or Flow Free). The twist is that the puzzles here can b…
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Comment #33725047
I really enjoyed this, it was indeed relaxing. Do you grab any statistics on how well people do? I was hugely over, but only because a few of the 'difficult' squares were wrong.
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Comment #33712611
Arrow keys work great, thanks!
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Comment #33709162
This was really fun! Could you add in functionality to let us rotate with the arrow keys? How did you find developing with Godot? I've used Phaser before and considered Godot.
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Comment #33709091
This is super cool, how did you settle on the price? And how do you ensure that what's generated is distinctive enough from the training set?
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Comment #33709058
I found that pretty tough! I didn't manage to solve it. How do you generate the puzzles?
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Comment #33709005
Pretty cool! I really like how responsive it is. I'd remove the ":p" from the landing page, and an FAQ might be good? Is there a limit to the number of participants? I can seemingl…