Viewing profile — MayorOfMonkeys
MayorOfMonkeys
HN member- Joined
- Wed, Feb 15, 2012, 3:59 PM UTC
- HN karma
- 375
- Public activity
- 56 items
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About MayorOfMonkeys
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Recent public activity
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Comment #18145942
Wow. Looks like a shameless rip-off of Three.js. Doing a search and replace of 'THREE' to 'v3d' is, frankly, disrespectful, IMHO.
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Comment #15167254
PlayCanvas might be an easier jumping on point for WebGL for you. See https://github.com/playcanvas/engine and https://playcanvas.com
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Comment #13304938
PlayCanvas has a renderer that has an optimized path for stereo rendering - achieves great perf on mobile. https://blog.playcanvas.com/webvr-support-in-playcanvas/
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Comment #13255786
I'd recommend checking out PlayCanvas ( https://playcanvas.com ). It gives you a pretty powerful editor app to build WebGL content. It's got a scripting interface, but you can crea…
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Comment #13237405
Interesting. With a little hackery, it should be fairly easy to get this working with PlayCanvas. I'm not sure why it needs to use a new element type though (canvas3D).
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Comment #13023227
I'm seeing a dramatic up-tick in companies wanting WebGL content to be built, either in-house or externally. WebVR is only going to accelerate this trend. So, sure, picking up skil…
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Comment #12978872
Definitely check out PlayCanvas at https://playcanvas.com for many gorgeous applications of WebGL.
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Comment #12303282
Here is a hot code replacement feature: https://twitter.com/playcanvas/status/751469647149621248 You definitely learn JS! That's the language typed by the coder in the video. Of co…
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Comment #12303193
Sounds like PlayCanvas would suit your needs very well. https://playcanvas.com
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Comment #12225565
Or alternatively: if you can't even do a spinning cube, you have a problem.
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Comment #12140383
PlayCanvas is built on WebGL which leverages hardware antialiasing by default.
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Comment #11466842
PlayCanvas has a WebVR integration. You get a Unity-esque editing environment coupled to an open source engine that's built specifically for the web/WebGL. http://blog.playcanvas.c…
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Comment #10612110
There's always the open source PlayCanvas Game Engine. Why re-invent the wheel? https://github.com/playcanvas/engine
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Comment #10512892
Cool. Feature request: generate the six faces to be used as a cubemap. Additionally, enable saving in an HDR format. :D
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Comment #10429281
The engine itself is open source (MIT license): https://github.com/playcanvas/engine If you want a fancy editor to build more quickly, it's free to work in public. And for 'garage-…
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Comment #10429249
You can't make this in Unity. Unity doesn't support the mobile browser whereas this runs on an iPhone 4S.