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Viewing profile — Keavon

Keavon

HN member
Joined
Fri, Feb 11, 2022, 6:16 AM UTC
HN karma
361
Public activity
61 items

About Keavon

https://keavon.com

Recent public activity

  1. story
  2. comment
    Comment #43360075

    This Developer Voices podcast interview digs into the juicy details of building a graphics engine in Rust through the lens of a purpose-built programming language made for graphics…

  3. story
  4. comment
    Comment #42747226

    This thread, which OP posted before I had gotten the chance to submit to HN, was given a very unideal title and gained no traction as a result. I think the deduplication system pre…

  5. comment
    Comment #42747209

    Graphite is a 2D graphics editor written in Rust aiming to develop into the go-to alternative to Gimp and Inkscape. Right now it's a vector graphics editor and in 2025 will be grow…

  6. story
  7. comment
    Comment #42745041

    Graphite creator here, AMA!

  8. comment
    Comment #42102247

    Thanks, we'd love to assist you in getting involved with contributing to our project! It's something we take pride in, making it more accessible than most other open source project…

  9. comment
    Comment #42102213

    I believe that's plausibly within the range is possible outcomes— which isn't true for any other project like Gimp, which has had its window of opportunity rise and then set foreve…

  10. comment
    Comment #42102195

    First in the sense that there's nothing in the industry that's a real product. Certainly there are various experimental concepts people have made as a hobby in a limited capacity, …

  11. comment
    Comment #42102155

    We will have a large variety of filters and a subset of them will be implementations of all the SVG filters. Separate to our regular raster render process that's used for displayin…

  12. comment
    Comment #42099089

    Indeed, it's weird that nobody has brought node-based editing to regular image manipulation before our project, but that's our goal with Graphite. With the equally important goal o…

  13. comment
    Comment #41877520

    Ah yes, you made me realize we could check if the node graph isn't open and tell the user to report a bug in that situation, which must have arisen from a tool or other WYSIWYG asp…

  14. comment
    Comment #41873223

    You can save the document and reopen it later just like in any other program. You might not be able to reproduce the graph validity error anymore because we fixed the specific bug …

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    Comment #41873166

    We have this for crash reports. Perhaps that's a good idea to add a menu button for reporting other bugs. Do you have suggestions as to how to make that discoverable?

  16. comment
    Comment #41873159

    Yes, that should never happen. If you ever encounter that, please report a bug describing the situation in which it occurred. The Brush tool bug was fixed yesterday, so that partic…

  17. comment
    Comment #41865418

    Thanks for the feedback. What you've encountered is a type error— basically a programming language's compiler telling you that your code is invalid. It's not a bug per-se, although…

  18. comment
    Comment #41865362

    Update: that's fixed now. It was a super recent regression which is how it didn't get caught earlier. Thanks for the report.

  19. comment
    Comment #41865301

    Update: the issue with following what was shown in the tutorial is now fixed. Now the Fill and Stroke nodes apply to the vector contents of group data, which was the problem. (We m…

  20. comment
    Comment #41863818

    That's all definitely in-scope. If you'd be motivated to contribute it, there should also be nothing that's really blocking it right now if you're willing to dive into the implemen…

  21. comment
    Comment #41862373

    1. Please see https://news.ycombinator.com/item?id=41854076 2. Yes, you got it! That's very much something we are building towards, and you hit it on the nail in describing how tha…

  22. comment
    Comment #41862297

    Krita is a painting application. Graphite is a vector editing application. There is currently no overlap between the two apps. We intend to eventually build a painting application …

  23. comment
    Comment #41862241

    Feel free to drop by our Discord and go into more detail about this. I think we may need to discuss it for me to understand exactly what you're describing.

  24. comment
    Comment #41862205

    Everything we do is bootstrapped through donations and volunteer development time. When our main other core contributor graduates in a year, we'll need the funds to hire him, so we…

  25. comment
    Comment #41862153

    It's not mandatory, you can enter any name you wish.