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Kaali

HN member
Joined
Fri, Apr 27, 2012, 6:31 PM UTC
HN karma
290
Public activity
38 items

About Kaali

[ my public key: https://keybase.io/kaali; my proof: https://keybase.io/kaali/sigs/CZSCNGYeGBgbNM3y7spo9UaJjUf87KQ1WD6U5O_41mA ]

Recent public activity

  1. story
  2. comment
    Comment #19010634

    Abstractions need proper names and meaning. In this example the "abstracted" version would be a lot simpler if the names of the functions would be 'doB()', 'doC()' etc. and it is s…

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    Comment #14356277

    Monadic error handling is quite nice for domain specific errors, but for exceptional situations which are not supposed to happen, you still need some sort of an exception system. A…

  5. story
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    Comment #12582832

    In Finland we call it "kissanhäntä" (cat's tail) or "miukumauku". "Miu" and "mau" are actually cat's meows, so "miukumauku" is kind of a "a meow, a meow" with two different words. …

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    Comment #11364566

    Unity is the most popular engine at the moment. Saying that it is the best is going a bit far. I actually think that Unity is one of the best 2D engines available. For 3D the tools…

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    Comment #11292106

    True. I shouldn't have been that dismissive about React. My comment was really related to the explosion in popularity of client side rendered static websites. And React happens to …

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    Comment #11287640

    This is a great example of a modern looking website, that actually performs in a way one would expect from today's computers and browser optimizations. Instead it seems to be more …

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  12. comment
    Comment #10744946

    There are women in the calendar.

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    Comment #9830422

    Node.js is in an interesting position. There is a lot of libraries and new ones are coming out at breakneck speeds. It's also a way for frontend developers to transition to backend…

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    Comment #9826112

    Accessibility is a point I didn't think about at all. Thanks for reminding me, it's really something that is all too often forgotten. JavaFX supports ARIA and all standard controls…

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    Comment #9826003

    Apple has started doing something about energy efficiency, probably because most of their computers are laptops where energy use is quite important. OSX tracks energy efficiency, w…

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    Comment #9825973

    There are some okayish cross platform frameworks, such as QT and even JavaFX. One of the main complaints of cross platform GUI's has been that they don't work like native applicati…

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    Comment #9825714

    There is another side of extra resource use that I don't really see addressed except in the mobile space: ecology. Even though my computer can run all applications without a hitch,…

  19. comment
    Comment #9704791

    It seems that usually when moving from paper to digital forms, the original form is just reimplemented to be filled out on a computer. Where rethinking the actual process might act…

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    Comment #6372085

    Tactile controls are something that most phones are missing. But there seems to be a problem of culture. The games developed for mobile phones are targeted at mainstream casual mar…

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    Comment #6313593

    Have you tried merging those scenes? Even if the format is structured and in plain text, it does not mean that a human can manipulate it as a patch. The format is so convoluted and…

  22. comment
    Comment #6193950

    Lua is a really simple language, and is quite malleable to different use cases not included in the language per se. Usually in my book, it is an advantage, for example how many Lis…

  23. comment
    Comment #6113686

    GPG uses asymmetric keypairs for encryption. You generate (at the same time), two different keys: a private key and a public key. The private key is your identity, which you can us…

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    Comment #6008114

    It will be really interesting to see, if Apple can emulate the Nintendo 3DS experience with a bolt on controller for the iPhone. And if the game developers are willing to compete i…

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    Comment #5897709

    Older gamer used multple cheap techniques to prolong the otherwise short games. But I do think that many of the modern games are really easy by design, when compared to the old gam…