Viewing profile — James0x57
James0x57
HN member- Joined
- Mon, Sep 09, 2019, 11:45 PM UTC
- HN karma
- 788
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- 61 items
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About James0x57
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Recent public activity
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Comment #24327283
Wow, crazy timing! You'll love what I just posted haha I really like the sounds too - are they original and/or free to use?
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Comment #24327202
A year ago I shared the first version of augmented-ui here, inspired by Deus Ex: Human Revolution, and got an awesome, really motivating response. Today I released version 2 - it's…
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Comment #23930144
wow, that's super clever. I was sitting here reading the code and didn't find a negative margin or positional property anywhere, and further, no switches to hold the state. Couldn'…
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Comment #23927977
OHHH I wish the others would have been more specific other than "it doesn't work". Thank you! The way that random thing works is: 1) #randommenu:target shows the overlay (based on …
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Comment #23927854
This is awesome - Could you please explain how you're holding state of each box individually without checkbox:checked? It's not immediately obvious to me how that's possible or whe…
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Comment #23927762
You can't (afaik) tell if it's a right-click vs left-click in HTML+CSS alone that causes the el state to change - that info is part of the JS event :)
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Comment #23923122
edit: ^ previously said "with css variables to hold state" or something similar (or my wires got crossed and I saw that somewhere else) CSS variables can't be set by animations yet…
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Comment #23922856
lmao, I've come full circle. Excellent callout. hahaha
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Comment #23922660
haha, awesome! You nailed it. It's really cool to see it being tested out in the world! Thank you for sharing!
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Comment #23922643
Yes, but I didn't trust them to stay synchronized and it wasn't too difficult to generate the code for 1000 keyframes so I just did that :)
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Comment #23922634
the timer stops at 999 because that's what it does in the real minesweeper, you can keep playing though!
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Comment #23922621
I made a Binary Coded Decimal 7 Segment Display Decoder a couple days prior to starting this: https://github.com/propjockey/bcd7sdd After that blew up on twitter I tried thinking o…
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Comment #23922588
Any chance you could share a screenshot? I can't test safari without owning apple products or paying for a service :( as far as I know iOS 13.4.1 should be completely compatible.. …
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Comment #23922534
Hmmm... do you know what version you have? It should work on iOS 11.3 and up... maybe. They might have smaller limits on the number of operations per calc()..? Can't think of anyth…
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Comment #23922448
This is great! I love how there's a bit of a reward for getting past the difficult middle part of gameplay - when there's not many spots left it goes fast and you can click click c…
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Comment #23922134
I would say no because the core boolean mechanic that allows CSS-Sweeper to exist cannot be inverted directly (NOT, !). In order to invert anything here, you have to start with an …
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Comment #23921959
This took ~3.25 days. :) Since I'm brushing up against the limits of CSS, there's not enough room for a full year :P
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Comment #23921854
haha thanks! :D
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Comment #23921824
I saw that a few days before I started making this actually! https://news.ycombinator.com/item?id=23867569
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Comment #23921677
It's 1.23MB of CSS & HTML - this is meant to be a stress test of the limits, lag is expected for the next several years of average-at-the-time computers!
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Comment #23921639
The timer itself is a CSS animation with 1000 keyframes evenly spread, that runs once for 999s (just realized it should be running for 1000s, oops!). I can't link to lines in the s…
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Comment #23920992
I realize this is an absurd thing to do, but it was fun and I wanted to test the limits of CSS again so I could share the results! I linked to the README since any web devs that se…
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