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Intralexical

HN member
Joined
Sat, Dec 24, 2022, 1:35 AM UTC
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1,352
Public activity
585 items

About Intralexical

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Recent public activity

  1. comment
    Comment #49222159

    Nope. It would suggest that new viruses could not spontaneously appear from abiotic matter, because they'd be outcompeted by existing viruses. Which may well be true. We don't know…

  2. comment
    Comment #48880785

    This is concerning to hear. What do Protobufs accomplish, that requires them to be a constantly moving target?

  3. comment
    Comment #48858825

    > Virt manager drives me crazy because it hides the VM files in its own directory with permissions that aren't yours forcing you to use sudo to manually manage your own fucking vm …

  4. comment
    Comment #48813295

    > By... plugging and unplugging antenna elements? No. The antenna elements are always plugged in the same way. By sampling/introducing the signal at a different physical position o…

  5. comment
    Comment #48813233

    Would capabilities enable granting access to specific programs and not just users? Like using AppArmor profiles. So QEMU, gVisor, Docker etc. can still use KVM for unprivileged use…

  6. comment
    Comment #48811811

    Because if /dev/kvm isn't accessible to unprivileged users, then people will start using `sudo` to run anything involving virtualization, which would be much worse for security ove…

  7. comment
    Comment #48811705

    If you monitored all the inputs simultaneously instead of switching, you could make a low-tech radio-wavelength camera. Presumably with less SNR per "pixel" than you'd get from mon…

  8. comment
    Comment #48811698

    It does do directional steering. No active array components or physical movement are needed. > If the output ports are connected to individual antennas in an antenna array, this al…

  9. comment
    Comment #48682024

    Plus heat dissipation is a limiting factor, which scales with area.

  10. comment
    Comment #48584110

    > Literally none of the examples of large companies using it in the comment I replied to are game companies or using it for game debug menus. Literally all of them are using it as …

  11. comment
    Comment #48580874

    Looks like the rendering functions used in the demo are doing antialiasing without font hinting?

  12. comment
    Comment #48578697

    Additionally the developer of this library is active in the indie game scene, so "twelfth member of the team" is hardly a relevant issue. I find it so unfortunate how many of the c…

  13. comment
    Comment #48578630

    > Any project that uses Dear Imgui for end-user applications has already made a bad design choice. Note that any project using Dear ImGui will presumably have read the README for i…

  14. comment
    Comment #48578496

    > I guess a lot of folks consider games exclusively for folks without those accessibility needs, so maybe that's why something like Dear ImGui can live for years in thousands of pr…

  15. comment
    Comment #48578379

    > You've cherry picked a very specific example that is designed to run in 3d engines. This post is about a minimal immediate mode library made by a game dev, most suitable for debu…

  16. comment
    Comment #48578199

    The whole thing's less than 2kLoCs. If it needs ongoing maintenance, something's gone wrong IMO. I think it's reasonable to just patch it yourself if it doesn't work with your othe…

  17. comment
    Comment #48578162

    PNG compression is just DEFLATE. For archival storage, I've been expanding PNGs with `precomp` [0] and then running modern compression algorithms on them. [0] https://github.com/sc…

  18. comment
    Comment #48411168

    > What's surprising is that while many submitters take that fairly well, some people get really indignant, essentially calling the maintainers ungrateful. Why is it surprising that…

  19. comment
    Comment #48243167

    They're basically light fields, so even though they don't represent any geometry, you could easily integrate them into the rendering pipeline at the path tracing/rasterization stag…

  20. comment
    Comment #48200106

    Since splats sample the light field after surface reflection, you can't do realtime shading with splats the way you can with raytracing and rasterization. I guess it could be anima…

  21. comment
    Comment #48110648

    With the obvious caveat that low-level game engine, image/video processing, numerical code etc. isn't really viable in Python. But outside of that, it's fast enough for gluing toge…

  22. comment
    Comment #48110492

    Generally you choose Python for the conciseness you mentioned, and then move the performance-critical functions into another language like C or (I find to be easiest) Cython. Ideal…

  23. story
  24. comment
    Comment #48102929

    I have no idea if this is true, but I remember seeing in a Kurzgesagt video that developing phage resistance reduces antibiotic resistance, and vice versa. So you might corner bact…

  25. comment
    Comment #48076420

    They've been constantly trying to set up P2P solutions. Torrents, DWEB, IPFS, Filecoin, WebTorrent, YJS, whole bunch of tech acronyms. I'm not sure much of it has really caught on?…